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  1. SeveroM

    Official SV OU Suspect Process - Round 8 Voting

    Gliscor: Ban
  2. SeveroM

    Announcement SV OU Suspect Process, Round 8 - Voter Identification Thread

    My first time voting in a suspect! :3 Confirming as OUVT SeveroM Confirmed, congrats! - Setsu
  3. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    We are almost finishing this generation without any OM that uses the main gimmick of the gen. Thats a shame. But I'm sure we will have our 500th stat swap meta
  4. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    Do we already discussed a one-turn dynamax OM suggestion? (Aka z-moves 2.0)
  5. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    SHEDINJeD The premise of the meta is simple: All pokémon have wonder guard in adition to its regular ability, and all Pokémon have hard 1 HP. The strategy is use some interesting status moves and potent coverage moves to dispatch opponents. It is meant to be a very fast paced game, with KO...
  6. SeveroM

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I think the most optimized way to use blaziken is still inside dual screen plus swords dance, it is perfect to break walls that otherwise would make your team hard to deal with, I think trying to make it live longer will never work in this meta where we have so many things that triggers its move...
  7. SeveroM

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    I only see Glacial Lance being OP. Ban it and eveything is fine Darn, you ended my moment too soon man
  8. SeveroM

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    So do you guys already discussed about dropping Calyrex Ice rider into OU? The dude is the wallbreaker we all are asking for shut down stall in this gen for good (anyone misses hoopa unbound?), it just doesnt fit in ubers and OU should be its place. just to sum things up: - Horrible typing...
  9. SeveroM

    Wow thanks!

    Wow thanks!
  10. SeveroM

    Wow thanks!

    Wow thanks!
  11. SeveroM

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    :ss/barraskewda: I want to talk about this abomination and his spot on rain Barraskewda @ Choice Band Ability: Swift Swim EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature - Liquidation - Flip Turn - Aqua Jet - Close Combat/Psychic Fangs Before start, I want to say this creature is ugly, one of...
  12. SeveroM

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    If we survive a meta with zamazenta, i'm prettty sure we can live in a meta with arceus bug, just sayin~
  13. SeveroM

    Metagame SS OU Metagame Discussion Thread v7 (Usage Stats in post #3539)

    For rain teams: :ss/Pelipper: Not a big problem: :ss/Kyurem-black: Big problem: :ss/Kyurem: I think rain will have a loss. As a rain player, I think :kyurem-black: was not that big deal agaisnt rain, defensive :swampert: could always take a hit and flip on :barraskewda: which threaten kyurem...
  14. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    SABOTAGE Metagame premise: Time to plant that electrode Silvaly on enemies team! Sabotage is a doubles OU metagame where you put one of your pokemon on of the enemy field! The pokemon you gives act as its own, you dont control it, but only you can switch it (for another in your team). The...
  15. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    I tried to write this very idea some times in this forum, glad you had it almost exactly how i planned. I sugest to reduce the number of rules, you could do a a simple rule of 80% aanything above 80% is trigered, the rule aplies for damage, and side effects, so anything that has below 80% does...
  16. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    Thankyu for both analysis! The points you gave is exactly what I was looking for! Fake out is definitively worth a ban, to be honest it was the first thing that I came up worth a ban, but i completely forgot it when I was writing. Even at 1 limit, it is a stressful move, because you keep wasting...
  17. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    Dodge Ball Metagame premise: a 6x6 single battle, each mon must have only one move, after both pokémon switches out they will use automatically its only move, you can also dont switch out and just use the move again, the battles will be basically you switching your team predicting the pokemon...
  18. SeveroM

    Pet Mod Megamax (Quick Update @ Post #432)

    Yes sirrs! All advices taken and it was edited ^^ Sorry for the opness of cats I just went to high on "this mon is terrible" Also I removed recover from eevee so it needs wish for good recover.
  19. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    thanks for the feedback. I admit i never touched national dex, it was just an supposition ^^ I really think z-moves would help balance this meta, but maybe a one turn dynamax would work? But i think it enters the 'complex' territory
  20. SeveroM

    Project Metagame Workshop (OM Submissions CLOSED)

    Clone Wars! Metagame Premise: The inverse of species clause. You have to use only one pokemon species 6 times! To create more viability and creativity on team building you are limited to use each move only once in team building. >6v6 singles >OU clauses >All abilities avaiable >Tranfer forms...
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