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  1. ringtomb

    USUM BL Discussion Thread

    Just here to say that Drought, Drizzle, and Mewnium Z are legal in this metagame. More posts in the near future!
  2. ringtomb

    Rejected - Inactive Indication of incompatible move combinations

    The teambuilder should be straight forward in it's ease of use, so when incompatible move combinations only appear when validated, it adds unnecessary complications to it's use. Possibly replacing the illegal move's description with the red text indicator could help, or possibly a streak through...
  3. ringtomb

    Project Metagame Workshop (OM Submissions CLOSED)

    Pokemon's typings had always interested me and are a key component to pokemon battles, but what if they did exist at all. All the types for moves and pokemon are replaced with the "typeless" type, so there is no weaknesses or resistances, resisted or effective moves, and no immunities. Certain...
  4. ringtomb

    Project Metagame Workshop (OM Submissions CLOSED)

    I had always found it interesting when pokemon from lower tiers made appearances in highers ones, so I felt I would propose a meta game around that. I don't have a good name for it yet, but a team has to be comprised of 1 OU/UUBL, UU/RUBL, RU/NUBL, NU/PUBL, PU/ZUBL, and untiered/NFE/LC mon to...
  5. ringtomb

    Metagame NP: RU Stage 2 - Lights Out (September shifts, Heracross banned)

    I think it goes without saying that some RUBL mons should be re-evaluated, personally, Drampa seems to be enough for the tier now that Steelix and Copperajah are back, and with the increased power level of the tier exceeding Drampa's capabilities of dominating.
  6. ringtomb

    USUM BL Discussion Thread

    Now some of you may wonder why did I get into DPP, after all, it is the most logical step after GSC (since ADV is already covered in-depth), and my answer to that lies in new information that surfaces to me about the new placement of certain previous OU mons. Here's the thread (...
  7. ringtomb

    USUM BL Discussion Thread

    Reserved for role compendium
  8. ringtomb

    USUM BL Discussion Thread

    Reserved for Speed tiers
  9. ringtomb

    USUM BL Discussion Thread

    Reserved for Viability rankings
  10. ringtomb

    USUM BL Discussion Thread

    I gladly feel satisfied with the GSC UUBL tier that it is today, it feels fleshed out enough to warrant me to move my time to another gen, which just so happens to be USUM UUBL. Its list is slightly smaller than that of GSC UUBL, but size doesn't equate to nuance, but the mons do, having...
  11. ringtomb

    All Gens Ask a Simple Question, Get a Simple Answer Mark II (RoA edition)

    So since no harm is done when Pokemon move between UUBL and OU, is it fair that some Pokemon move between them to more accurately represent the metagame today, this helps newcomers understand what threats are important to a metagame, besides if OU stands for Overused, and some of the Pokemon in...
  12. ringtomb

    All Gens Ask a Simple Question, Get a Simple Answer Mark II (RoA edition)

    I am interested in if pokemons' tier placements change if used enough or not enough in certain gens, because I've seen Moltres in gen 3 move from UUBL to OU and Victreebel in gen 1 move from UU to OU, and I've seen Raikou move from OU to UUBL in gen 3, but then why hasn't Clefable or Nidoqueen...
  13. ringtomb

    Data Usage-Based Tier Update for July 2020

    How do they decide what goes to UU, and what goes to RU, how come some of the mons skip UU and drop further?
  14. ringtomb

    Other Tiers GSC BL Discussion

    I will use this as an excuse to write about spikes in GSC UUBL, and the effect it has on the metagame. But first I will note how the spikes metagame works in the tier above. It is a complicated dance of spikers, spike removers, ghost type pokemon that prevent the removal of spikes, and pursuit...
  15. ringtomb

    Other Tiers GSC BL Discussion

    After going over porygon2, I thought I might as well cover all the revalent normal types in the tier. But first I'll talk about the type offensively and defensively. Normal offensively has no weaknesses, but 3 resistances in rock, steel, and ghost. Luckily there are very few of those around...
  16. ringtomb

    SS OU Galarian Slowbro team

    I was interested in building a team around choice specs galarian slowbro, but I havent been winning with it, send help Slowbro-Galar @ Choice Specs Ability: Quick Draw EVs: 112 HP / 252 SpA / 144 Spe Modest Nature IVs: 0 Atk - Psychic - Shell Side Arm - Flamethrower - Grass Knot...
  17. ringtomb

    SS OU DLC trick room

    Thank you for your help, Though through thorough testing (say that 3 times fast) I have come to find that urshifu destroys this team(along with many others), conkeldurr kind of mediates this, but it is far from full proof, so any suggestions would be welcomed, or i'll just wait til it gets banned
  18. ringtomb

    SS OU DLC trick room

    Hello, after seeing alonan marowak return, I wanted to build a team around one of my favorite play styles, trick room. Marowak-Alola @ Thick Club Ability: Rock Head EVs: 248 HP / 252 Atk / 8 SpD Brave Nature IVs: 0 Spe - Poltergeist - Flare Blitz - Swords Dance - Bonemerang...
  19. ringtomb

    BW UUBL discussion thread

    reserved for speed tiers
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