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  1. realsoupersand

    SV OU Sun Offense

    You may want to use Sludge Bomb over one of the other attacks.
  2. realsoupersand

    SV OU Sun Offense

    It's really up to you, but that's definitely an option. I would test a couple of Pokémon at a time to see what works best with your playstyle.
  3. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Nope. I haven't actually played in a while. I'm waiting to see what happens with bans because I don't want to spend a lot of time working on a team only to lose an important Pokémon and have to start over.
  4. realsoupersand

    SV OU Sun Offense

    Nice team! I also run sun. Wall of text incoming! Here are my thoughts. Anything after a slash (see Tera: Steel/Dark on Moon) is an alternative that I'm not currently running, but could see myself using in the future: Roaring Moon I wouldn't run Acrobatics and Leftovers on the same Moon set...
  5. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    How well has Great Tusk worked without Heavy-Duty Boots? Both of your spinners aren't rocking that protection, so don't they get worn down quickly? How well does your Tusk fare against Gholdengo switch-ins without Knock Off to get rid of Air Balloon? I guess Ice Spinner breaks it and Headlong...
  6. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Thank you for your suggestions! My Great Tusk build idea is definitely awkward and may end up being replaced, so I'll keep the defense build in mind. I understand why people go for Specs Wake, but I've had a lot of success with Agility. I won't be changing that set, but I appreciate the...
  7. realsoupersand

    Pokémon Raging Bolt

    I came up with what I think is a solid sun pivot set, though maybe I'm just insane. It definitely requires hazard control and wants to be partnered with a fast pivot. Raging Bolt @ Assault Vest Protosynthesis Tera: Grass/Dragon Modest EVs: 252 SpA/92 SpD/164 Spe IVs: 0 Atk -Thunderclap -Solar...
  8. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Roaring Moon is back! I'm happy about that. I updated my team with some ideas I got from the new DLC.
  9. realsoupersand

    Sun hyperoffensive team

    I'd be wary of using physical attacks to kill off Glimmora leads, especially since your team doesn't have much in the way of spinning right now. That's another reason why I don't think Earthquake is good on your Torkoal set. However, if it works for you, then I say go for it! Sun teams are in a...
  10. realsoupersand

    Sun hyperoffensive team

    Torkoal Does 40 SpA help you KO anything relevant? If not, I'd consider beefing up your HP more. Earthquake seems mediocre here since Torkoal has a pretty pitiful offensive profile. I'd run Rapid Spin if I were you. Walking Wake I see what you're going for, but I feel like you'd get more...
  11. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    No problem! I appreciate it either way. I hope that it helps you with whatever you're working on!
  12. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Thank you very much! Lorna Shore is my favorite band \,,/ Do you have any suggestions for the team?
  13. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Thanks for your reply! I'm happy that this thread has been helpful for you. First, I'm not necessarily opposed to Charizard, but it does have two big problems that I'm very worried about. First, Stealth Rock slaughters it and hazard stacking is a serious problem right now because of Gholdengo...
  14. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Thanks! I suppose it's bulky enough to handle anything Iron Valiant has, too. Sun teams are in a weird spot right now, aren't they?
  15. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Well... ouch. Losing Roaring Moon hurts. It's hard to still call this a sun team since the only real abuser is Walking Wake. I won't give up, though! Walking Wake is my favorite Pokémon, after all. Scizor and Iron Moth are flex slots. I'm at a loss for what to do to fill the hole Roaring Moon...
  16. realsoupersand

    SV OU Total Eclipse of The Heart (Finally Hit 1500)

    If Moon does get the dreaded banhammer, what are you thinking of replacing it with? I've been trying to think of a strong and fast physical breaker that would synergize with sun offense. I've got nothing so far. None of the Chlorophyll Pokémon seem good enough.
  17. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    I hope that just means that great minds think alike! I'll find yours and see if I can steal borrow some inspiration from it for mine.
  18. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Good luck! When I test, I'll be keeping HDB on Great Tusk since it'll still be my primary Spinner. Here's the Thundurus-I set I'm considering: Thundurus-I @ Heavy-Duty Boots/Zap Plate Prankster Tera: Grass/Electric/Ice/Fire Timid 252 SpA/4 SpD/252 Spe Taunt, Thunder Wave, Volt Switch, Grass...
  19. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    I could also just add Hatterene again to double up on fairies and hazard control. Thundurus-I would be an aggressive anti-lead and pivot. It might be too passive, but stopping other hazard setters and keeping up momentum with Volt Switch is really enticing. STAB Volt Switch won't pick up any...
  20. realsoupersand

    SV OU Sun//Eater (Sun Hyper Offense)

    Thanks for the suggestion! I'm currently leaning toward Thundurus Incarnate. Therian is probably way better, but Incarnate is faster, has the same special attack as Zapdos, and has Prankster for Taunt and Thunder Wave. I think it could be a very solid offensive pivot that makes it easier for me...
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