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  1. QxC4eva

    Policy Review Allow people to rank multiple options equally (AKA tier list-style voting)

    It's not just user flexibility that improves, but also flexibility for cheaters to cheat and for the paradox to happen. If you're saying the last part is small enough to ignore then the first part too is small enough to ignore. As both cancel each other out. Thinking about it again, maybe the...
  2. QxC4eva

    Change flavor discussion threads to flavor submission threads

    Not too sure if I understand the idea behind the proposal. If there's less need for the ability leader to lead the discussion, shouldn't the fix be to simply ditch that requirement? I'm not sure how a submission focused idea follows on from that. There's not a lot of discussion for sure, but I...
  3. QxC4eva

    Policy Review Allow people to rank multiple options equally (AKA tier list-style voting)

    One thing to keep in mind is that ranked voting is a mathematical paradox (if you want to know why check this link and link). Which means the more you try to "improve" something, the more problems you end up creating at the same time. It's a zero sum game. When you give voters more freedom to...
  4. QxC4eva

    Finally a gray badgeset ;P

    Finally a gray badgeset ;P
  5. QxC4eva

    ¯\_(ツ)_/¯

    ¯\_(ツ)_/¯
  6. QxC4eva

    CAP 3D Modeling Project

    Glad it was helpful :-) The smoke effects were done with shape morph animation which basically interpolates between the original mesh shape to the shape of a 'target' mesh. The target mesh is a duplicate of the original with some deformers/modifiers attached to it like sine wave or soft bodies...
  7. QxC4eva

    CAP 3D Modeling Project

    Here's the finished rig and animation for prologue Venomicon! Rig file: https://drive.google.com/file/d/1SaA0E9_NaeiWnnUVtiogi6xsBq4vwyTR/view?usp=sharing The clusters (purple 'C's in the screenshots for non Maya people reading this) control the vertices of the spline IK that the tail is...
  8. QxC4eva

    CAP 3D Modeling Project

    Here's the UVs for both models and the rig for Venomicon-E! Zephyri will be doing the textures for both models. https://drive.google.com/drive/folders/1QAYXtuHWbLvU8jghI1bKbeGsj86vCVWp?usp=sharing
  9. QxC4eva

    Custom 3D Animated Renders

    So Flicks was able to rip the files and send them over for rendering and here's what we got so far
  10. QxC4eva

    CAP 3D Modeling Project

    We've started on the modeling process of CAP 30! Here's the plan so far (subject to change) 30b Ortho: Unsee - WIP 30b Wireframe: Flicks - WIP / (StephXPM) 30b UVs: (Nyasu) / (QxC4eva) 30b Textures: (Zephyri) / (Unsee) 30b Rig: (Nyasu) / (QxC4eva) 30b Animation...
  11. QxC4eva

    Thank you! And I LOVE your avatar hahah

    Thank you! And I LOVE your avatar hahah
  12. QxC4eva

    Thanks for pointing that out! We'll have it updated for the next CAP.

    Thanks for pointing that out! We'll have it updated for the next CAP.
  13. QxC4eva

    CAP 30 - Art Poll 3

    CAP 30 - Art Poll 3 # RANKED PAIRS # Ballots: 151 Preferences: 369 Defeat by: Winning votes [Pair#1] Unsee (77—68) Golurkyourself [Pair#2] Unsee (72—66) A_Magical_Liopleurodon [Pair#3] Golurkyourself (72—69) A_Magical_Liopleurodon The top voting cycle is Unsee. Unsee >...
  14. QxC4eva

    CAP 30 - Part 9 - Stat Limits Discussion

    Hi all, just a heads up that I forgot to update the targets list in the BSR calculator, which was using the old top 50 from a few months ago. It's been fixed now. The corrected T value is 1.86611 as opposed to what it was previously (1.94534). Good thing is that it barely changes the BSR values...
  15. QxC4eva

    CAP BSR Calculator Repository

    BSR calc update for CAP 30! Added Chromera and Dorsoil and updated the top 50 to the Swiss Tour stats. Thanks to Tada and MDS for giving me all the data to copy paste over. https://drive.google.com/drive/folders/1_0Wq1TW3h0U-c8QqbxxwPTXLhqQlhcpH?usp=sharing Edit: direct link to the spreadsheet...
  16. QxC4eva

    CAP 3D Modeling Project

    It seems that google drive changed some of their security things and the old links no longer work. I have updated the OP with the new ones. Fingers crossed that they work now!
  17. QxC4eva

    CAP 3D Modeling Project

    Chromera 3DS renders - Final Product The pupper is done! MEEEOOW!!!! -> Source files <- Model sheet: Gravity Monkey Wireframe: Clawed Nyasu UV mapping: Clawed Nyasu Textures: Gravity Monkey Rigging: QxC4eva Animation: QxC4eva Renders & QC: QxC4eva Feedback crew: Darquezze, MrDollSteak...
  18. QxC4eva

    CAP 3D Modeling Project

    Here's the finalized renders for each animation of Justyke. The model was made by Flicks, model sheet by StephXPM, textures by Zephyri and animations by me. Animation A Animation B Animation C Animation D And of course, we'll decide which one to use with a strawpoll. Please vote...
  19. QxC4eva

    CAP 3D Modeling Project

    Voodoom 3DS renders - Final Product Source files - https://drive.google.com/drive/folders/0Bw8FAxjo2qD_elR2ZG04bHdCUlU Credits Wireframe: noobiess UV mapping: QxC4eva Textures: Spook Rigging: QxC4eva Animation: QxC4eva Renders: QxC4eva QC: QxC4eva, DougJustDoug, MrDollSteak, DJTHED Extra...
  20. QxC4eva

    CAP 3D Modeling Project

    ^ that's right! Thanks for all your feedback on the Justyke animation. Many good points for both sides so it's hard to settle for either one. kjnjkmjk1 and G-Force7 suggested the idea of mixing together both and here's how they look so far... The one on the right was based on Quanyails' idea...
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