I do not believe that sleep should be banned so far as while I have heard lead Darkrai has been running around in OU, Sleep as a whole mechanic would set a bad precedence for other mechanics. This is about banning a whole status condition, the only time something like this has ever happened was in Gen 5 when sleep was so overwhelmingly overpowered that they banned it. If you didn't know, gen 5 sleep had it reset your sleep counter if you switched out before you woke up, basically making it a ko. Sleep right now is nowhere close to that amount of broken and if it somehow did, then it would most likely be one move/mon that would get banned. People need to show multiple mons that are breaking the mechanic and besides darkrai potentially, I do not see any other mon that breaks sleep. Gamefreak for once realised that something like spore should have limited distribution, with amoonguss being the best spore user. Is amoonguss banworthy? No way in hell. If something has to rely on 60% accuracy with massive drawbacks if they miss, than that most likely is not banworthy. If darkrai is used as an example, ban darkrai simple as that.
I would further like to go in depth about how it would still be a mod, because how would keeping something like effect spore, relic song or rest be not a wide ban, but rather a complex ban. Say what you will, but smogon avoids complex bans like the plague. There may need to be discussion about complex bans, but I believe that this is what the council trys to avoid when they talk about complex bans. Stuff that cherry picks the stuff they like, to avoid just biting the bullet and going the full yard. Sure, one of them has a 10% chance to sleep and is tied to a bad mon in OU, the other is only for contact moves and is random, while the last is self inflicted, but if sleep was broken, wouldn't effect spore be spammed in OU? I may sound dumb, but I need to make something clear. We can't half ass this, we have to define whether we do nothing, or we ban sleep as a whole. Don't try to cherry pick.
Finally, my first line was that it would set a bad precedence. Many people have advocated for a freeze clause, which is dumb in my opinion, freeze is not a problem as there is no reliable way to spam it ice beam spam is not close enough to count. This also could lead to people wanting to ban stuff like paralysis or worse any accuracy missing moves. Is paralysis banworthy? No way in hell. Many people in this thread would agree with me on that, but let's think about the masses, the casual player base. They will see that a status condition that can be very RNG reliant, and look at paralysis that does "similar" things and advocate its ban. I know this line of thinking is dumb, but lets be real. People are dumb a lot of the time. Just look at the uber drops people have been wanting. This would just clog up thinking for years due to people new to the scene saying "actually, I think it should be banned". If something has a bit of RNG to it, good. I don't think a game like pokemon should have no RNG elements, that's part of the fun and skill in working around the RNG and makes games unique.
In conclusion, there hasn't been much of an arguement on the widespread banworthiness of sleep as the main perpretrator has been darkrai, which if itself is the problem people point to about sleep, should get banned, and it feels kinda idk, scummy to me. We are not going the full yard and banning the full mechanic. That would lead to stuff like rest and yawn being banned, which isn't broken. People have said that a move with 60% accuracy is banworthy, but let me tell you this, that is a problem for the mons abusing it, not the move. Even if the move is the problem, I don't believe something like sleep powder to be banworthy.
That's just my two cents, but please be nice in this thread. We all have different opinions, so hear each other out before going for the throat.