OU Bulky Pivot Cinderace

1LDK

Trial by fury
is a Top Team Rater
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]
Cinderace's bulky set revolves around the idea of maximizing its utility. U-turn keeps up momentum for its teammates and helps it to pivot out of bad matchups. Will-O-Wisp allows it to cripple physically offensive Pokemon like Kingambit, Great Tusk, and Dragonite. Court Change enables it to function as an entry hazard remover and one of the best answers to Sticky Web and dual screens teams. Heavy-Duty Boots is the best item for Cinderace, allowing it to spread status and remove hazards effectively. The set's EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type defensive profile intact after using Court Change, maintaining a resistance to moves like Moonblast from Iron Valiant, Make It Rain from Gholdengo, and Grassy Glide from Rillaboom. Blaze also lets Cinderace keep its Fire STAB after using Court Change. Tera Fire boosts Pyro Ball, allowing Cinderace to 2HKO Kyurem, while Tera Flying allows it to land a potential burn or get a free Court Change on Ground-types like Great Tusk and Ting-Lu.

Cinderace works best on bulky offense and balance teams, where it can support its team while keeping up offensive momentum. For example, Kyurem appreciates Cinderace's entry hazard removal and its access to U-turn, which Cinderace can use to pivot against Pokemon like Great Tusk and Gliscor to let Kyurem wallbreak. Ogerpon-W loves having a partner that can remove hazards, and it can, in return, threaten Cinderace's checks like Landorus-T and Gliscor. Corviknight likes partnering with Cinderace because both of them can remove hazards, and Cinderace can force out Gholdengo. Dragapult appreciates Cinderace's ability to spread burns so that it can threaten foes with Hex. Landorus-T works well with Cinderace as a bulky Intimidate pivot, giving another layer of safety against physical attackers like Roaring Moon and Kingambit. Alomomola can also help to check and pivot around physical attackers, as well as providing Wish support to keep Cinderace healthy in longer battles. Pokemon like Gliscor, Heatran, and Gouging Fire take little damage from Pyro Ball and are immune to Will-O-Wisp, and so Great Tusk makes a great Cinderace partner which can threaten them out while serving as another form of hazard removal. Primarina can also threaten Gliscor and Heatran, as well as handling Pokemon Cinderace cannot, such as Clodsire and Dondozo. Water-types that are not scared of Cinderace's Will-O-Wisp are also natural Cinderace answers, like Walking Wake and the aforementioned Primarina. Grass-types like Ogerpon-W, Ogerpon, and Rillaboom provide safety versus Primarina, and Rillaboom in particular has Grassy Terrain to negate Cinderace's weakness to Earthquake. Fairy-types like Iron Valiant, Enamorus, and Hatterene are always great options for not just Walking Wake, but also for the other Dragon-types in the tier that resist Cinderace's Fire-type STAB move and don't fear a burn like Gouging Fire and Raging Bolt. Both Iron Valiant and Enamorus appreciate Cinderace's U-turn to bring them in safely, and Hatterene appreciates having Cinderace as insurance to help with hazard control. Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a strong defensive pivoting core; Galarian Slowking is also able to check special attackers like Walking Wake, while Cinderace returns the favor by checking physical attackers like Kingambit.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
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Last edited by a moderator:

FayaWizard

Amnesia
is an official Team Rateris a Tiering Contributor
Trial QC approved by kd458 and Dreadfury, would like to see implementations before stamping
Add Comment Remove
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-o-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]

Cinderace's bulky set revolves around the idea of maximizing its utility, it has the combination of U-turn, to keep momentum for its teammates and pivoting out of bad matchups, Will-o-Wisp, which allows him to burn physically offensive Pokémon, allowing its teammates to tank these hits better, and Court Change, which can allow him to function as a hazard remover and one of the best counters to both hazard stacking doesn't hstack run boots and just stack both sides, is it really a counter? and sticky web teams. Since its duty as a hazard remover is so important, Heavy-Duty Boots are the best item for it, to keep getting in the field. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep the defensive Fire-type profile intact. Tera Fire can serve as a power boost for Pyro Ball any thresholds that tera fire meets? while Tera Flying allows you it to stand your ground against ground types like?, allowing you to get a potential burn. period here


Cinderace works best on Bulky Offense, where he it can support its team while keeping offensive momentum for them, there's plenty of Pokémon who like the support Cinderace brings to the table, for example Corviknight likes partnering with Cinderace is corv such a good partner that it should be listed first? because both can remove hazards and Cinderace can remove Gholdengo maybe not "remove" but threaten? force out?, both have momentum in U-turn, and Corviknight likes burning targets to feel less pressured The last part of the sentence implies Corviknight burns the opponents, rephrase it to something like corviknight appreciates taking halved damage from burnt opponents. Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten them opponents with STAB boosted Hex. Both Kyurem and Ogerpon-Wellspring appreciate Cinderace's hazard removal duty and its access to U-turn. Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Water-types like Walking Wake Is wake really run outside of sun teams in current OU? and Primarina can also scare these Pokémon away, while threatening other Fire-type Pokémon i dont think this is necessary especially since you're already pointing out the type matchups, instead maybe elaborate on what else they can provide? (primarina can handle some of the special attackers cinderace can't, like opposing wake), you also mentioned waterpon above maybe you can expand on that?. Speaking of Water-types, those are also natural Cinderace counters, Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus those This kinda simplifies everything + 3/6 water types in OU don't like switching into ace's wisp (dozo waterpon hamurott), i get the point you're going for here but maybe specify certain mons ie wake (which doesn't really care for grass types as well since it only takes neutral damage) and explore their synergy with ace ie gterrain from rillaboom weakening eq

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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FayaWizard

Amnesia
is an official Team Rateris a Tiering Contributor
Trial QC Pt. 2, approved by Marnie, would like to see implementations again before stamping
Add Comment Remove
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-o-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]

Cinderace's Bulky set revolves around the idea of maximizing its utility, it has the combination of U-turn, to keep momentum for its teammates and pivoting out of bad matchups, Will-o-Wisp, which allows him to burn physically offensive Pokémon list some relevant examples, allowing its teammates to tank these hits better, and Court Change, which can allow him to function as a hazard remover and one of the best counters to sticky web teams. Since its duty as a hazard remover is so important, Heavy-Duty Boots are the best item for it, to keep getting in the field. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep the defensive Fire-type profile intact what defensive profile does fire-type have? elaborate. Tera Fire can serve as a power boost for Pyro Ball, which can allow you 2HKO Kyurem, while Tera Flying allows it to stand your ground against ground types mention you can court change more reliably against them, like Great Tusk or Ting Lu, allowing you it to get a potential burn.


Cinderace works best on Bulky Offense, where it can support its team while keeping offensive momentum for them, there's plenty of Pokémon who like the support Cinderace brings to the table, for example, Ogerpon-Wellspring loves having a partner that can remove hazards, burn targets so that its damage stings more this sounds like ogerpon does more damage to burning target, shouldnt it be ogerpon appreciates taking less damage from burnt taregts?, they both have U-turn, and can use this to lure each other's checks, and together they create a Fire/Water/Grass core is this necessary?. Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo, both have momentum in U-turn, and Corviknight likes taking halved damage from burnt opponents. Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with STAB boosted Hex. Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn. Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Water-types like Ogerpon-Wellspring and Primarina can also scare these Pokémon away.you forgot to elaborate on what benefits primarina/wellspring can provide beyond the type matchup (primarina taking on special attackers like wake, and you already covered wellspring earlier so you could just shorten this to a mention about primarina) Speaking of Water-types, those who are not scared of Cinderace's Will-o-Wisp are also natural Cinderace counters, like Walking Wake and the aforementioned Primarina, Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus most of these Water-types,.(AC) do teal mask and rillaboom really provide safety against wake? hydro steam is a comfortable 2hko under sun with the speed boost set, while draco is a flat ohko The 3 of them have access to Knock Off + U-turn how does them having knock benefit cinderace?, and Rillaboom in particular has gGrassy tTerrain to support Cinderace's weakness to gGround. While Fairy-types like Iron Valiant and Hatterene are always a great option for not just Walking Wake, but for the other dragons in the tier who resist your Cinderace's fFire STAB, Iron Valiant appreciates momentum to be brought safely, while Hatterene makes for another hazard control duo, and Hatterene is also grateful for taking halved damage from burned opponents

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 

1LDK

Trial by fury
is a Top Team Rater
Trial QC Pt. 2, approved by Marnie, would like to see implementations again before stamping
Add Comment Remove
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-o-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]

Cinderace's Bulky set revolves around the idea of maximizing its utility, it has the combination of U-turn, to keep momentum for its teammates and pivoting out of bad matchups, Will-o-Wisp, which allows him to burn physically offensive Pokémon list some relevant examples, allowing its teammates to tank these hits better, and Court Change, which can allow him to function as a hazard remover and one of the best counters to sticky web teams. Since its duty as a hazard remover is so important, Heavy-Duty Boots are the best item for it, to keep getting in the field. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep the defensive Fire-type profile intact what defensive profile does fire-type have? elaborate. Tera Fire can serve as a power boost for Pyro Ball, which can allow you 2HKO Kyurem, while Tera Flying allows it to stand your ground against ground types mention you can court change more reliably against them, like Great Tusk or Ting Lu, allowing you it to get a potential burn.


Cinderace works best on Bulky Offense, where it can support its team while keeping offensive momentum for them, there's plenty of Pokémon who like the support Cinderace brings to the table, for example, Ogerpon-Wellspring loves having a partner that can remove hazards, burn targets so that its damage stings more this sounds like ogerpon does more damage to burning target, shouldnt it be ogerpon appreciates taking less damage from burnt taregts?, they both have U-turn, and can use this to lure each other's checks, and together they create a Fire/Water/Grass core is this necessary?. Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo, both have momentum in U-turn, and Corviknight likes taking halved damage from burnt opponents. Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with STAB boosted Hex. Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn. Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Water-types like Ogerpon-Wellspring and Primarina can also scare these Pokémon away.you forgot to elaborate on what benefits primarina/wellspring can provide beyond the type matchup (primarina taking on special attackers like wake, and you already covered wellspring earlier so you could just shorten this to a mention about primarina) Speaking of Water-types, those who are not scared of Cinderace's Will-o-Wisp are also natural Cinderace counters, like Walking Wake and the aforementioned Primarina, Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus most of these Water-types,.(AC) do teal mask and rillaboom really provide safety against wake? hydro steam is a comfortable 2hko under sun with the speed boost set, while draco is a flat ohko The 3 of them have access to Knock Off + U-turn how does them having knock benefit cinderace?, and Rillaboom in particular has gGrassy tTerrain to support Cinderace's weakness to gGround. While Fairy-types like Iron Valiant and Hatterene are always a great option for not just Walking Wake, but for the other dragons in the tier who resist your Cinderace's fFire STAB, Iron Valiant appreciates momentum to be brought safely, while Hatterene makes for another hazard control duo, and Hatterene is also grateful for taking halved damage from burned opponents

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
implemented, thank you
 
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[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-o-Wisp Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]
Cinderace's Bulky set revolves around the idea of maximizing its utility, it has the combination of U-turn, to keep momentum for its teammates and pivoting out of bad matchups, Will-o-Wisp Will-O-Wisp, which allows him it to burn neutralize physically offensive Pokémon like Kingambit, Great Tusk and Dragonite for example, allowing its teammates to tank these hits better, (Can prob cut this down since that's already implied by them being burned) and Court Change, which can allow him to function as a hazard remover and one of the best counters to sticky web teams. Since its duty as a hazard remover is so important, Heavy-Duty Boots are the best item for it Cinderace, to keep getting in the field allowing for it to switch in and out freely and remove hazards effectively. (Clarity) The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep the Cinderace's defensive Fire-type profile intact, which helps in taking Fairy-, Steel- and Grass-type moves, (From who? Are there any Pokemon in particular that you'd want to keep your Fire-type for? Blaze is also useful offensively too, not only for the extra damage but also because if you click Court Change and have Libero you lose your Fire-type STAB) as well as soaking burns for its team. (Again, from who? Not too much clicks Wisp in OU rn and Cinderace loses to pretty much anything that does) Tera Fire can serve as a power boost for Pyro Ball, which can allow you Cinderace to (Don't refer to Pokemon as "you") 2HKO Kyurem, while Tera Flying allows it to stand your its ground against ground types, Ground-types like Great Tusk or Ting Lu, allowing it to get land a potential burn or launching get a free Court Change.

Cinderace works best on Bulky Offense bulky offense and balance, (Note that Cinderace is a solid option as a balance pivot - partners here already reflect that, Corv + Ace bulky offense isn't exactly super common lmao) where it can support its team while keeping offensive momentum for them, there's plenty of Pokémon who like the support Cinderace brings to the table, for . For example, Ogerpon-Wellspring loves having a partner that can remove hazards, recieve halved damage from burned enemies, (Every Pokemon in the game appreciates this and it's just dex info, no need to list this anywhere unless there's any Pokemon in particular that likes Cinderace burning their checks) they both have U-turn, and both Pokemon can use this to lure U-turn to pivot in on each other's checks. Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo, both have momentum in U-turn, (Is there any reason for this being important?) and Corviknight likes taking halved damage from burnt opponents. (Again not useful unless Cinderace is burning anything in particular) Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with STAB boosted Hex. Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn. (Again, why its access to U-turn? Most Pokemon benefit from a partner having U-turn, are there any defensive switch-ins that Cinderace can bring Kyurem in safely against?) Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Primarina can also scare these Pokémon away, (Note that it doesn't really beat Gouging Fire) as well as handling Pokémon Cinderace doesn't like Clodsire and Dondozo. Speaking of Water-types, those who are not scared of Cinderace's Will-o-Wisp Will-O-Wisp are also natural Cinderace counters, like Walking Wake and the aforementioned Primarina, . Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus Primarina. The 3 of them have access to Knock Off + U-turn, which, combined with Will-o-Wisp, can help it stack passive damage, (This isn't really relevant information, this kinda just describes what these Pokemon do - Knock Off isn't super high priority with Ace either since you aren't using it on hazard stack) and Rillaboom in particular has Grassy Terrain to support Cinderace's weakness to ground. As for helping in the Walking Wake matchup, Fairy-types like Iron Valiant and Hatterene are always a great option for not just Walking Wake, (Both of these get OHKOed by Hydro Steam in sun and Hatt is slower) but for the other dragons in the tier who resist Cinderace's Fire STAB, (Like who? Gouging in particular is the most important Dragon to mention here as it's the one that Cinderace can't burn, but neither Val nor Hatt can actually handle it well) Iron Valiant appreciates momentum to be brought safely, while Hatterene makes for another hazard control duo, and Hatterene is also grateful for taking halved damage from burned opponents (Again, from which burned opponents if this is being listed at all? It's only important if Cinderace will often burn a specific check to a Pokemon to help it out)

(Slowking-G is a good partner, and other bulky offense / balance pivots in general can pair well with Cinderace. I'd also maybe put something else first since Cinderace and not too many teams stack these fast-ish frail-ish pivots together, it's prob a good enough synergy to list but yeah)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Nice work, tag me when this is implemented and I'll take another look!
 

1LDK

Trial by fury
is a Top Team Rater
Add (Comments)
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[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-o-Wisp Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]
Cinderace's Bulky set revolves around the idea of maximizing its utility, it has the combination of U-turn, to keep momentum for its teammates and pivoting out of bad matchups, Will-o-Wisp Will-O-Wisp, which allows him it to burn neutralize physically offensive Pokémon like Kingambit, Great Tusk and Dragonite for example, allowing its teammates to tank these hits better, (Can prob cut this down since that's already implied by them being burned) and Court Change, which can allow him to function as a hazard remover and one of the best counters to sticky web teams. Since its duty as a hazard remover is so important, Heavy-Duty Boots are the best item for it Cinderace, to keep getting in the field allowing for it to switch in and out freely and remove hazards effectively. (Clarity) The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep the Cinderace's defensive Fire-type profile intact, which helps in taking Fairy-, Steel- and Grass-type moves, (From who? Are there any Pokemon in particular that you'd want to keep your Fire-type for? Blaze is also useful offensively too, not only for the extra damage but also because if you click Court Change and have Libero you lose your Fire-type STAB) as well as soaking burns for its team. (Again, from who? Not too much clicks Wisp in OU rn and Cinderace loses to pretty much anything that does) Tera Fire can serve as a power boost for Pyro Ball, which can allow you Cinderace to (Don't refer to Pokemon as "you") 2HKO Kyurem, while Tera Flying allows it to stand your its ground against ground types, Ground-types like Great Tusk or Ting Lu, allowing it to get land a potential burn or launching get a free Court Change.

Cinderace works best on Bulky Offense bulky offense and balance, (Note that Cinderace is a solid option as a balance pivot - partners here already reflect that, Corv + Ace bulky offense isn't exactly super common lmao) where it can support its team while keeping offensive momentum for them, there's plenty of Pokémon who like the support Cinderace brings to the table, for . For example, Ogerpon-Wellspring loves having a partner that can remove hazards, recieve halved damage from burned enemies, (Every Pokemon in the game appreciates this and it's just dex info, no need to list this anywhere unless there's any Pokemon in particular that likes Cinderace burning their checks) they both have U-turn, and both Pokemon can use this to lure U-turn to pivot in on each other's checks. Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo, both have momentum in U-turn, (Is there any reason for this being important?) and Corviknight likes taking halved damage from burnt opponents. (Again not useful unless Cinderace is burning anything in particular) Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with STAB boosted Hex. Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn. (Again, why its access to U-turn? Most Pokemon benefit from a partner having U-turn, are there any defensive switch-ins that Cinderace can bring Kyurem in safely against?) Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Primarina can also scare these Pokémon away, (Note that it doesn't really beat Gouging Fire) as well as handling Pokémon Cinderace doesn't like Clodsire and Dondozo. Speaking of Water-types, those who are not scared of Cinderace's Will-o-Wisp Will-O-Wisp are also natural Cinderace counters, like Walking Wake and the aforementioned Primarina, . Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus Primarina. The 3 of them have access to Knock Off + U-turn, which, combined with Will-o-Wisp, can help it stack passive damage, (This isn't really relevant information, this kinda just describes what these Pokemon do - Knock Off isn't super high priority with Ace either since you aren't using it on hazard stack) and Rillaboom in particular has Grassy Terrain to support Cinderace's weakness to ground. As for helping in the Walking Wake matchup, Fairy-types like Iron Valiant and Hatterene are always a great option for not just Walking Wake, (Both of these get OHKOed by Hydro Steam in sun and Hatt is slower) but for the other dragons in the tier who resist Cinderace's Fire STAB, (Like who? Gouging in particular is the most important Dragon to mention here as it's the one that Cinderace can't burn, but neither Val nor Hatt can actually handle it well) Iron Valiant appreciates momentum to be brought safely, while Hatterene makes for another hazard control duo, and Hatterene is also grateful for taking halved damage from burned opponents (Again, from which burned opponents if this is being listed at all? It's only important if Cinderace will often burn a specific check to a Pokemon to help it out)

(Slowking-G is a good partner, and other bulky offense / balance pivots in general can pair well with Cinderace. I'd also maybe put something else first since Cinderace and not too many teams stack these fast-ish frail-ish pivots together, it's prob a good enough synergy to list but yeah)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Nice work, tag me when this is implemented and I'll take another look!
Implemented except for the first partner thing due to of what we discussed in OUcord
 
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[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]
Cinderace's Bulky set revolves around the idea of maximizing its utility, it . It has the combination of U-turn, to keep up momentum for its teammates and pivoting out of bad matchups, Will-O-Wisp, which allows it to neutralize physically offensive Pokémon like Kingambit, Great Tusk and Dragonite for example, and Court Change, which can allow him it to function as a hazard remover and one of the best counters answers to sticky web and dual screens teams. (Added since it's not the most relevant but still good to note since screens teams really don't like Ace) Heavy-Duty Boots are the best item for it Cinderace, allowing for it to switch in and out freely and remove hazards effectively. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type profile intact after using Court Change, which helps in taking Fairy-, Steel- and Grass-type moves, like Moonblast from Iron Valiant, Make it Rain from Gholdengo and Wood Hammer Grassy Glide from Rillaboom, (Think about it from a perspective of "this only matters if you clicked Court Change"; it's not very often you'll have Ace sat clicking Court Change in front of a Val, while Rillaboom drops to Pyro Ball or gets burned so it's not going to usually get a chance to click Wood Hammer, but if Cinderace turns into a Normal type because of Libero it could take heavy damage from a Glide before being able to do anything. Ghold is a better example since Scarf exists but yeah. Some of interactions would prob be better incorporated into the next point though with why it wants to keep Fire STAB, since it does miss out on a lot of KOs like Ghold and Rilla if it loses its Fire-type STAB) Blaze also lets Cinderace keep its Fire STAB after using Court Change. Tera Fire can serve as a power boost for Pyro Ball, which can allow Cinderace 2HKO Kyurem, while Tera Flying allows it to stand its ground against Ground-types, like Great Tusk or Ting Lu, allowing it to land a potential burn or get a free Court Change.

Cinderace works best on bulky offense and balance teams, where it can support its team while keeping offensive momentum for them. For example, Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on Pokemon like Great Tusk or Gliscor (Swapped this to Gliscor as Clodsire is never coming in on Cinderace) to let Kyurem wallbreak. (Moved this up here as imo Kyurem is a more important partner than a lot of these mons) Ogerpon-Wellspring loves having a partner that can remove hazards, and both Pokemon can use U-turn to pivot in on each other's checks. (Are there any important examples of checks here? Also tbh U-turn Wellspring is a lot less common than SD so I think it's more important to note that Cinderace can bring Wellspring in on things like Gliscor / Lando-T / anything else that comes in on Cinderace that Wellspring beats) Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo. , while (Feels kinda like a list without sentences being joined) Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with Hex. Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on Pokemon like Great Tusk or Clodsire to let Kyurem wallbreak. (Moved up) Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, (This information is repeated after listing the Pokemon in this sentence) Pokemon like Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Primarina can also scare threaten Gliscor and Heatran away, as well as handling Pokemon Cinderace doesn't like Clodsire and Dondozo. Speaking of Water-types, those who that are not scared of Cinderace's Will-O-Wisp are also natural Cinderace counters, like Walking Wake and the aforementioned Primarina and Walking Wake (Reordered since Wake is a good chunk less OU-relevant). Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus Primarina, and Rillaboom in particular has Grassy Terrain to support Cinderace's weakness to ground (The only relevant move that GTerrain weakens is EQ, it doesn't help with the ground weakness in general - I'd rephrase this to reflect that. Also, is Rilla + bulky Cinderace really a thing?). As for helping in the Walking Wake matchup, Fairy-types like Iron Valiant, Clefable, Enamorus and Hatterene are always a great option for not just Walking Wake, but for the other dragons in the tier who resist Cinderace's Fire STAB and don't mind being burned fear a burn (Changed phrasing since Goug can't get burned pre-Tera) like Gouging Fire and Raging Bolt. Both Iron Valiant and Enamorus appreciates momentum Cinderace's U-turn to be brought bring them in safely, Clefable can use its bulk to tank these hits better, (This is kinda a nothing phrase) and Hatterene makes for another hazard control duo appreciates having Cinderace as insurance to help with hazard control. (Just rephrased this to make more sense) Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a pivoting defensive core, Galarian Slowking is also one of the best defensive checks to able to check (Wouldn't go that far since it can get blown up by Tera Water) Walking Wake. while Cinderace returns the favor by checking Kingambit.

(Other bulky offense pivots are good too; think Landorus-T, even Alo + Ace works well. Not saying you need to list all of these or remove the other partners, but I think these synergies are much more important than some of the rarely seen stuff like bulky Ace + Rilla (even on these teams you'd typically rather use offensive) and Ace + Hatt isn't really super common. Also, consider that a lot of offensive mons would pair better with offensive Ace if used on a more fast-paced team; something like Val with bulky Cinderace isn't bad but yeah)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Really great work so far, lmk when this is implemented!
 

1LDK

Trial by fury
is a Top Team Rater
Add (Comments)
Remove
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]
Cinderace's Bulky set revolves around the idea of maximizing its utility, it . It has the combination of U-turn, to keep up momentum for its teammates and pivoting out of bad matchups, Will-O-Wisp, which allows it to neutralize physically offensive Pokémon like Kingambit, Great Tusk and Dragonite for example, and Court Change, which can allow him it to function as a hazard remover and one of the best counters answers to sticky web and dual screens teams. (Added since it's not the most relevant but still good to note since screens teams really don't like Ace) Heavy-Duty Boots are the best item for it Cinderace, allowing for it to switch in and out freely and remove hazards effectively. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type profile intact after using Court Change, which helps in taking Fairy-, Steel- and Grass-type moves, like Moonblast from Iron Valiant, Make it Rain from Gholdengo and Wood Hammer Grassy Glide from Rillaboom, (Think about it from a perspective of "this only matters if you clicked Court Change"; it's not very often you'll have Ace sat clicking Court Change in front of a Val, while Rillaboom drops to Pyro Ball or gets burned so it's not going to usually get a chance to click Wood Hammer, but if Cinderace turns into a Normal type because of Libero it could take heavy damage from a Glide before being able to do anything. Ghold is a better example since Scarf exists but yeah. Some of interactions would prob be better incorporated into the next point though with why it wants to keep Fire STAB, since it does miss out on a lot of KOs like Ghold and Rilla if it loses its Fire-type STAB) Blaze also lets Cinderace keep its Fire STAB after using Court Change. Tera Fire can serve as a power boost for Pyro Ball, which can allow Cinderace 2HKO Kyurem, while Tera Flying allows it to stand its ground against Ground-types, like Great Tusk or Ting Lu, allowing it to land a potential burn or get a free Court Change.

Cinderace works best on bulky offense and balance teams, where it can support its team while keeping offensive momentum for them. For example, Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on Pokemon like Great Tusk or Gliscor (Swapped this to Gliscor as Clodsire is never coming in on Cinderace) to let Kyurem wallbreak. (Moved this up here as imo Kyurem is a more important partner than a lot of these mons) Ogerpon-Wellspring loves having a partner that can remove hazards, and both Pokemon can use U-turn to pivot in on each other's checks. (Are there any important examples of checks here? Also tbh U-turn Wellspring is a lot less common than SD so I think it's more important to note that Cinderace can bring Wellspring in on things like Gliscor / Lando-T / anything else that comes in on Cinderace that Wellspring beats) Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo. , while (Feels kinda like a list without sentences being joined) Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with Hex. Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on Pokemon like Great Tusk or Clodsire to let Kyurem wallbreak. (Moved up) Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, (This information is repeated after listing the Pokemon in this sentence) Pokemon like Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Primarina can also scare threaten Gliscor and Heatran away, as well as handling Pokemon Cinderace doesn't like Clodsire and Dondozo. Speaking of Water-types, those who that are not scared of Cinderace's Will-O-Wisp are also natural Cinderace counters, like Walking Wake and the aforementioned Primarina and Walking Wake (Reordered since Wake is a good chunk less OU-relevant). Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus Primarina, and Rillaboom in particular has Grassy Terrain to support Cinderace's weakness to ground (The only relevant move that GTerrain weakens is EQ, it doesn't help with the ground weakness in general - I'd rephrase this to reflect that. Also, is Rilla + bulky Cinderace really a thing?). As for helping in the Walking Wake matchup, Fairy-types like Iron Valiant, Clefable, Enamorus and Hatterene are always a great option for not just Walking Wake, but for the other dragons in the tier who resist Cinderace's Fire STAB and don't mind being burned fear a burn (Changed phrasing since Goug can't get burned pre-Tera) like Gouging Fire and Raging Bolt. Both Iron Valiant and Enamorus appreciates momentum Cinderace's U-turn to be brought bring them in safely, Clefable can use its bulk to tank these hits better, (This is kinda a nothing phrase) and Hatterene makes for another hazard control duo appreciates having Cinderace as insurance to help with hazard control. (Just rephrased this to make more sense) Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a pivoting defensive core, Galarian Slowking is also one of the best defensive checks to able to check (Wouldn't go that far since it can get blown up by Tera Water) Walking Wake. while Cinderace returns the favor by checking Kingambit.

(Other bulky offense pivots are good too; think Landorus-T, even Alo + Ace works well. Not saying you need to list all of these or remove the other partners, but I think these synergies are much more important than some of the rarely seen stuff like bulky Ace + Rilla (even on these teams you'd typically rather use offensive) and Ace + Hatt isn't really super common. Also, consider that a lot of offensive mons would pair better with offensive Ace if used on a more fast-paced team; something like Val with bulky Cinderace isn't bad but yeah)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Really great work so far, lmk when this is implemented!
implemented, thanks
 
Add (Comments)
Remove
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]
Cinderace's Bulky set revolves around the idea of maximizing its utility. It has the combination of U-turn, to up keep up momentum for its teammates and pivot out of bad matchups, Will-O-Wisp, which allows it to neutralize physically offensive Pokémon like Kingambit, Great Tusk and Dragonite for example, and Court Change, which can allow it to function as a an entry hazard remover and one of the best answers to sticky web teams and dual screens teams. Heavy-Duty Boots are the best item for Cinderace, allowing for it to switch in and out freely and to spread status and remove hazards effectively. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type profile intact after using Court Change, which helps in taking Fairy-, Steel- and Grass-type moves, maintaining a resistance to attacks (Felt a bit type chart-y) like Moonblast from Iron Valiant, Make it Rain from Gholdengo and Grassy Glide from Rillaboom, Blaze also lets Cinderace keep its strong Fire-type STAB after using Court Change. Tera Fire can serve as a power boost for Pyro Ball, which can allow allowing Cinderace to 2HKO Kyurem, while Tera Flying allows it to stand its ground against Ground-types, like Great Tusk or Ting Lu, allowing it to land a potential burn or get a free Court Change on Ground-types like Great Tusk or Ting Lu. (Just reordered this to make it more clear how you'd be Tera-ing for a free click and a better MU)

Cinderace works best on bulky offense and balance teams, where it can support its team while keeping offensive momentum for them. For example, Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on Pokemon like Great Tusk or Gliscor to let Kyurem wallbreak. Ogerpon-Wellspring loves having a partner that can remove hazards, and can scare threaten Cinderace Cinderace's checks like Landorus-Therian Landorus-T and Gliscor. Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo, while Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with Hex. Landorus-Therian Landorus-T works well with Cinderace thanks to intimidate as a bulky Intimidate pivot, (Worth making it clear that the Intimidate is good here bc it helps form a pivoting core) giving another layer of safety against physical attackers like Roaring Moon and Kingambit. Alomomola can also put threaten help to check and pivot around physical attackers with a potential Scald burn, (I think it's good to emphasise the bulky pivot aspect pairing with Ace) aswell as providing wish support, so that to keep Cinderace can keep itself healthy in longer battles. Pokemon like Gliscor, Heatran and Gouging Fire take little from Pyro Ball, and are immune to burns Will-O-Wisp, and pack ground-type moves to make quick work of it, for this reason, (Can prob cut this out) and so Great Tusk makes a great Cinderace partner who can serve that can threaten them out while serving as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. (Kinda just trimming this down a bit, Ice Spinner is not bad to specify but you prob don't need to tell people that Tusk has Ground STAB for the Ground weak mons) Primarina can also threaten Gliscor and Heatran away, as well as handling Pokemon Cinderace doesn't like cannot such as Clodsire and Dondozo. Water-types, that are not scared of Cinderace's Will-O-Wisp are also natural Cinderace counters answers, like the aforementioned Primarina and Walking Wake. Grass-types like Ogerpon-Wellspring Ogerpon-W, Ogerpon-Teal Mask and Rillaboom provides safety versus Primarina, and Rillaboom in particular has Grassy Terrain to support negate Cinderace's weakness to Earthquake. Fairy-types like Iron Valiant, Clefable, (Can prob just remove Clef since it doesn't really do too well into any of the paradox Dragons here) Enamorus and Hatterene are always a great option for not just Walking Wake, but also for the other dragons Dragon-types in the tier who resist Cinderace's Fire STAB and don't fear a burn like Gouging Fire and Raging Bolt. Both Iron Valiant and Enamorus appreciates Cinderace's U-turn to bring them in safely, and Hatterene appreciates having Cinderace as insurance to help with hazard control. Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a pivoting strong defensive pivoting core, Galarian Slowking is also able to check special attackers like Walking Wake while Cinderace returns the favor by checking physical attackers like Kingambit. (I added this for a little emphasis on how GKing is a special check that forces in physical attackers and Ace can come in and threaten them with a burn)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Fantastic work, QC 2/2 when implemented!
 

1LDK

Trial by fury
is a Top Team Rater
Add (Comments)
Remove
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]
Cinderace's Bulky set revolves around the idea of maximizing its utility. It has the combination of U-turn, to up keep up momentum for its teammates and pivot out of bad matchups, Will-O-Wisp, which allows it to neutralize physically offensive Pokémon like Kingambit, Great Tusk and Dragonite for example, and Court Change, which can allow it to function as a an entry hazard remover and one of the best answers to sticky web teams and dual screens teams. Heavy-Duty Boots are the best item for Cinderace, allowing for it to switch in and out freely and to spread status and remove hazards effectively. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type profile intact after using Court Change, which helps in taking Fairy-, Steel- and Grass-type moves, maintaining a resistance to attacks (Felt a bit type chart-y) like Moonblast from Iron Valiant, Make it Rain from Gholdengo and Grassy Glide from Rillaboom, Blaze also lets Cinderace keep its strong Fire-type STAB after using Court Change. Tera Fire can serve as a power boost for Pyro Ball, which can allow allowing Cinderace to 2HKO Kyurem, while Tera Flying allows it to stand its ground against Ground-types, like Great Tusk or Ting Lu, allowing it to land a potential burn or get a free Court Change on Ground-types like Great Tusk or Ting Lu. (Just reordered this to make it more clear how you'd be Tera-ing for a free click and a better MU)

Cinderace works best on bulky offense and balance teams, where it can support its team while keeping offensive momentum for them. For example, Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on Pokemon like Great Tusk or Gliscor to let Kyurem wallbreak. Ogerpon-Wellspring loves having a partner that can remove hazards, and can scare threaten Cinderace Cinderace's checks like Landorus-Therian Landorus-T and Gliscor. Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo, while Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with Hex. Landorus-Therian Landorus-T works well with Cinderace thanks to intimidate as a bulky Intimidate pivot, (Worth making it clear that the Intimidate is good here bc it helps form a pivoting core) giving another layer of safety against physical attackers like Roaring Moon and Kingambit. Alomomola can also put threaten help to check and pivot around physical attackers with a potential Scald burn, (I think it's good to emphasise the bulky pivot aspect pairing with Ace) aswell as providing wish support, so that to keep Cinderace can keep itself healthy in longer battles. Pokemon like Gliscor, Heatran and Gouging Fire take little from Pyro Ball, and are immune to burns Will-O-Wisp, and pack ground-type moves to make quick work of it, for this reason, (Can prob cut this out) and so Great Tusk makes a great Cinderace partner who can serve that can threaten them out while serving as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. (Kinda just trimming this down a bit, Ice Spinner is not bad to specify but you prob don't need to tell people that Tusk has Ground STAB for the Ground weak mons) Primarina can also threaten Gliscor and Heatran away, as well as handling Pokemon Cinderace doesn't like cannot such as Clodsire and Dondozo. Water-types, that are not scared of Cinderace's Will-O-Wisp are also natural Cinderace counters answers, like the aforementioned Primarina and Walking Wake. Grass-types like Ogerpon-Wellspring Ogerpon-W, Ogerpon-Teal Mask and Rillaboom provides safety versus Primarina, and Rillaboom in particular has Grassy Terrain to support negate Cinderace's weakness to Earthquake. Fairy-types like Iron Valiant, Clefable, (Can prob just remove Clef since it doesn't really do too well into any of the paradox Dragons here) Enamorus and Hatterene are always a great option for not just Walking Wake, but also for the other dragons Dragon-types in the tier who resist Cinderace's Fire STAB and don't fear a burn like Gouging Fire and Raging Bolt. Both Iron Valiant and Enamorus appreciates Cinderace's U-turn to bring them in safely, and Hatterene appreciates having Cinderace as insurance to help with hazard control. Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a pivoting strong defensive pivoting core, Galarian Slowking is also able to check special attackers like Walking Wake while Cinderace returns the favor by checking physical attackers like Kingambit. (I added this for a little emphasis on how GKing is a special check that forces in physical attackers and Ace can come in and threaten them with a burn)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Fantastic work, QC 2/2 when implemented!
Implemented, GP Team its snack time boys
 
Add Remove Comment
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]

Cinderace's Bulky bulky set revolves around the idea of maximizing its utility. It has the combination of U-turn, to keep keeps up momentum for its teammates and helps it to pivot out of bad matchups. (period) Will-O-Wisp, which allows it to neutralize cripple (wisp doesnt exactly neutralize) physically offensive Pokémon Pokemon like Kingambit, Great Tusk, (comma) and Dragonite. (period) and Court Change, which can allow enables it to function as an entry hazard remover and one of the best answers to sticky web Sticky Web teams and dual screens teams. (these moves are not slashed so no need to explain them in 1 sentence) Heavy-Duty Boots are is the best item for Cinderace, allowing for it to spread status and remove hazards effectively. The set set's EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type (moreso a qc thing ig but "defensive profile"?) profile intact after using Court Change, maintaining a resistance to attacks moves (-comma) like Moonblast from Iron Valiant, Make it It Rain from Gholdengo, (comma) and Grassy Glide from Rillaboom. (period here) Blaze also lets Cinderace keep its Fire STAB after using Court Change. Tera Fire can serve as a power boost for boosts Pyro Ball, allowing Cinderace to 2HKO Kyurem, while Tera Flying allows it to land a potential burn or get a free Court Change on Ground-types like Great Tusk or Ting Lu and Ting-Lu.

Cinderace works best on bulky offense and balance teams, where it can support its team while keeping up offensive momentum for them. For example, Kyurem appreciates Cinderace's entry hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on against Pokemon like Great Tusk or and Gliscor to let Kyurem wallbreak. Ogerpon-Wellspring loves having a partner that can remove hazards, and it can, in return, (commas) threaten Cinderace's checks like Landorus-T and Gliscor. Corviknight likes partnering with Cinderace because both of them can remove hazards, (comma) and Cinderace can force out Gholdengo. (period) while Dragapult appreciates Cinderace's abilities ability to spread burns (- comma) so that it can threaten opponents foes with Hex. Landorus-T works well with Cinderace as a bulky Intimidate pivot, giving another layer of safety against physical attackers like Roaring Moon and Kingambit. Alomomola can also help to check and pivot around physical attackers, aswell as well as providing wish Wish support (- comma) to keep Cinderace healthy in longer battles. Pokemon like Gliscor, Heatran, (comma) and Gouging Fire take little damage from Pyro Ball and are immune to Will-O-Wisp, and so Great Tusk makes a great Cinderace partner, (comma) which that can threaten them out while serving as another form of hazard removal. Primarina can also threaten Gliscor and Heatran, as well as handling Pokemon Cinderace cannot, such as Clodsire and Dondozo. Water-types (- comma) that are not scared of Cinderace's Will-O-Wisp are also natural Cinderace answers, like Walking Wake and the aforementioned Primarina and Walking Wake. Grass-types like Ogerpon-W, Ogerpon, (comma) and Rillaboom provides provide safety versus Primarina, and Rillaboom in particular has Grassy Terrain to negate Cinderace's weakness to Earthquake. Fairy-types like Iron Valiant, Enamorus, (comma) and Hatterene are always a great option great options for not just Walking Wake, but also for the other Dragon-types in the tier who that resist Cinderace's Fire STAB Fire-type STAB move (or simply pyro ball going by the set) and don't fear a burn like Gouging Fire and Raging Bolt. Both Iron Valiant and Enamorus appreciates appreciate Cinderace's U-turn to bring them in safely, and Hatterene appreciates having Cinderace as insurance to help with hazard control. Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a strong defensive pivoting core; (semicolon) Galarian Slowking is also able to check special attackers like Walking Wake, (comma) while Cinderace returns the favor by checking physical attackers like Kingambit. (period)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/ add me

1/1 GP Team done
 

1LDK

Trial by fury
is a Top Team Rater
Add Remove Comment
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe

[SET COMMENTS]

Cinderace's Bulky bulky set revolves around the idea of maximizing its utility. It has the combination of U-turn, to keep keeps up momentum for its teammates and helps it to pivot out of bad matchups. (period) Will-O-Wisp, which allows it to neutralize cripple (wisp doesnt exactly neutralize) physically offensive Pokémon Pokemon like Kingambit, Great Tusk, (comma) and Dragonite. (period) and Court Change, which can allow enables it to function as an entry hazard remover and one of the best answers to sticky web Sticky Web teams and dual screens teams. (these moves are not slashed so no need to explain them in 1 sentence) Heavy-Duty Boots are is the best item for Cinderace, allowing for it to spread status and remove hazards effectively. The set set's EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type (moreso a qc thing ig but "defensive profile"?) profile intact after using Court Change, maintaining a resistance to attacks moves (-comma) like Moonblast from Iron Valiant, Make it It Rain from Gholdengo, (comma) and Grassy Glide from Rillaboom. (period here) Blaze also lets Cinderace keep its Fire STAB after using Court Change. Tera Fire can serve as a power boost for boosts Pyro Ball, allowing Cinderace to 2HKO Kyurem, while Tera Flying allows it to land a potential burn or get a free Court Change on Ground-types like Great Tusk or Ting Lu and Ting-Lu.

Cinderace works best on bulky offense and balance teams, where it can support its team while keeping up offensive momentum for them. For example, Kyurem appreciates Cinderace's entry hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on against Pokemon like Great Tusk or and Gliscor to let Kyurem wallbreak. Ogerpon-Wellspring loves having a partner that can remove hazards, and it can, in return, (commas) threaten Cinderace's checks like Landorus-T and Gliscor. Corviknight likes partnering with Cinderace because both of them can remove hazards, (comma) and Cinderace can force out Gholdengo. (period) while Dragapult appreciates Cinderace's abilities ability to spread burns (- comma) so that it can threaten opponents foes with Hex. Landorus-T works well with Cinderace as a bulky Intimidate pivot, giving another layer of safety against physical attackers like Roaring Moon and Kingambit. Alomomola can also help to check and pivot around physical attackers, aswell as well as providing wish Wish support (- comma) to keep Cinderace healthy in longer battles. Pokemon like Gliscor, Heatran, (comma) and Gouging Fire take little damage from Pyro Ball and are immune to Will-O-Wisp, and so Great Tusk makes a great Cinderace partner, (comma) which that can threaten them out while serving as another form of hazard removal. Primarina can also threaten Gliscor and Heatran, as well as handling Pokemon Cinderace cannot, such as Clodsire and Dondozo. Water-types (- comma) that are not scared of Cinderace's Will-O-Wisp are also natural Cinderace answers, like Walking Wake and the aforementioned Primarina and Walking Wake. Grass-types like Ogerpon-W, Ogerpon, (comma) and Rillaboom provides provide safety versus Primarina, and Rillaboom in particular has Grassy Terrain to negate Cinderace's weakness to Earthquake. Fairy-types like Iron Valiant, Enamorus, (comma) and Hatterene are always a great option great options for not just Walking Wake, but also for the other Dragon-types in the tier who that resist Cinderace's Fire STAB Fire-type STAB move (or simply pyro ball going by the set) and don't fear a burn like Gouging Fire and Raging Bolt. Both Iron Valiant and Enamorus appreciates appreciate Cinderace's U-turn to bring them in safely, and Hatterene appreciates having Cinderace as insurance to help with hazard control. Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a strong defensive pivoting core; (semicolon) Galarian Slowking is also able to check special attackers like Walking Wake, (comma) while Cinderace returns the favor by checking physical attackers like Kingambit. (period)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/ add me

1/1 GP Team done
Implemented, and ready to publish, thanks everybody
 

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