Monotype Choice Specs Iron Moth (Poison)

CaptainDaimyo

Love is a rebellious bird that none can tame...
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[SET]
Iron Moth @ Choice Specs
Name: Choice Specs (Poison)
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower / Fiery Dance / Fire Blast
- Discharge
- Energy Ball
- Overheat / Dazzling Gleam

[SET COMMENTS]
Equipped with Choice Specs, Iron Moth turns into the best special wallbreaker on Poison teams. Flamethrower is a consistent Fire-type STAB move that allows Iron Moth to remove Corviknight and Skarmory. Alternatively, Fiery Dance, although having slightly less power than Flamethrower, can allow Iron Moth to snowball through teams that don't have a response to it thanks to the chance to boost its Special Attack after usage. Fire Blast, despite its lower accuracy provides higher power, which allows Iron Moth to OHKO Clodsire, Alolan Muk, and specially defensive Jirachi. Discharge is great coverage, targeting threats that resist its Fire-type STAB moves such as Gyarados and Toxapex. Energy Ball nails threats like Swampert, Gastrodon, Garganacl, and Ursaluna-B that the previous two moves can't hit. Overheat is a strong nuke that can shred high-priority threats like Landorus, and it also has a chance to OHKO Gliscor after Stealth Rock damage. Dazzling Gleam can be used as coverage to threaten Dragon- and Dark-types like Raging Bolt and Hydreigon. However, by choosing to run Dazzling Gleam, Iron Moth forfeits its ability to nuke the aforementioned threats with Overheat.

Because of Iron Moth's vulnerability to faster Water- and Ground-types, Toxapex, Amoonguss, and Galarian Weezing all synergize well with it. Both Toxapex and Amoonguss wall the likes of Ogerpon-W and Barraskewda. Additionally, Toxapex handles both Choice Scarf Kleavor and Hisuian Arcanine, as well as Chien-Pao, and threatens them back, while Amoonguss can inflict Spore to give Iron Moth safe switch-ins as well as threaten Choice Band Excadrill with Foul Play. Galarian Weezing causes trouble for Dragon- and Ground-types like Roaring Moon, Dragonite, Choice Scarf Great Tusk, and Choice Scarf Landorus-T thanks to Levitate and Will-O-Wisp. Galarian Weezing also serves as entry hazard removal for Iron Moth with Defog. Galarian Slowking and Alolan Muk both handle Psychic-types like Latios, Latias, and Indeedee that threaten Iron Moth. Galarian Slowking has the added benefit of taking on Heatran and opposing Iron Moth, as well as pressuring foes with Future Sight, while Alolan Muk halts Galarian Slowking. In return, Iron Moth checks slower Ground-types that threaten them like Mamoswine and Iron Treads. Pecharunt threatens both Azumarill and Gouging Fire for Iron Moth, as well as bringing it in safely with Parting Shot thanks to its low Speed. In return, Iron Moth removes Nasty Plot Hydreigon for Pecharunt with Dazzling Gleam. Entry hazard support from the likes of Clodsire and Overqwil aids in Iron Moth's wallbreaking. Clodsire also deals with Fire-types like Heatran and Volcarona, while Overqwil slows down Iron Boulder and Choice Scarf Gallade, which threaten to OHKO Iron Moth. Glimmora is a great teammate for Iron Moth, as it is able to set up Stealth Rock to aid Iron Moth's wallbreaking, remove hazards with Mortal Spin, and spread poison with Toxic, even against opposing Poison-types if it's running Corrosion. Choice Scarf Glimmora outspeeds and threatens non-Air Balloon Heatran, Chien-Pao, and unboosted Roaring Moon, which all threaten Iron Moth. In return, Iron Moth threatens Steel-types for Glimmora like Corviknight, Skarmory, and Air Balloon Gholdengo. Iron Moth and Okidogi form a strong wallbreaking core, with Iron Moth removing Corviknight, Amoonguss, and Swampert, while Okidogi removes Hisuian Goodra, Heatran, and Kingambit. Choice Scarf Sneasler not only threatens faster foes like Iron Valiant, Enamorus, and Choice Scarf Iron Treads, but it can also bring Iron Moth in with U-turn against Sableye and can spread status with Dire Claw to aid Iron Moth's wallbreaking.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/pengairxan.622813/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/derpysux.528485/
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:

boomp

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Overheat is a strong nuke that can shred special walls like Hisuian Goodra, which can be 2HKOed with it.
I would take off this example as its just a roll to 2hkoing. Plus Hoodra runs EQ which is scary for Iron Moth. If anything I would just point out that it has a chance to OHKO Gliscor and just Flat out OHKOing Ursaluna-B which is huge for poison teams.

Galarian Weezing causes trouble for Ground-types like Choice Scarf Great Tusk and Choice Scarf Landorus-T thanks to Levitate and Will-O-Wisp.
Galarian Weezing also removes hazards via defog and annoy Roaring Moon and DD Dragonite.

Choice Scarf Glimmora outspeeds and threatens Heatran, Roaring Moon, and Iron Moth, which all threaten Iron Moth.
Honestly, add non-Air Balloon infront of heatran and unboosted Roaring Moon since the most common set is Choice Scarf or DD.

Other than that it looks good to me. QC 1/2 after changes. Excellent Writing!
 

CaptainDaimyo

Love is a rebellious bird that none can tame...
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I would take off this example as its just a roll to 2hkoing. Plus Hoodra runs EQ which is scary for Iron Moth. If anything I would just point out that it has a chance to OHKO Gliscor and just Flat out OHKOing Ursaluna-B which is huge for poison teams.


Galarian Weezing also removes hazards via defog and annoy Roaring Moon and DD Dragonite.


Honestly, add non-Air Balloon infront of heatran and unboosted Roaring Moon since the most common set is Choice Scarf or DD.

Other than that it looks good to me. QC 1/2 after changes. Excellent Writing!
Implemented
 

Pengairxan

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[SET]
Iron Moth @ Choice Specs
Name: Choice Specs (Poison)
Ability: Quark Drive
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower / Fiery Dance / Fire Blast
- Discharge
- Energy Ball
- Overheat / Dazzling Gleam

[SET COMMENTS]
Equipped with Choice Specs, Iron Moth turns into the best special wall breaker on Poison teams. Flamethrower is a consistent Fire-type STAB that allows Iron Moth to remove Corviknight and Skarmory. Alternatively, Fiery Dance, although having slightly less power than Flamethrower, can allow Iron Moth to snowball through teams that don't have a response to it thanks to the chance to boost its Special Attack after usage. Fire Blast, despite its lower accuracy than the previous two moves, provides higher power, which allows it to OHKO Archaludon (Steel and Dragon have swaps for this in Heatran/Hoodra and other Dragons, Clodsire or AMuk should probably go here) and specially defensive Jirachi. Discharge is great coverage, targeting threats that resist its Fire-type STAB such as Gyarados and Toxapex. Energy Ball nails threats like Swampert, Gastrodon, Garganacl, And Ursaluna-B that the previous two moveslots can't hit. Overheat is a strong nuke that can shred Ursaluna-BM, as well as a chance to OHKO Gliscor (Already discussed in the Discord to be Lando, Probably should become "...shred high priority targets such as Landorus along with having a solid chance to OKHO Gliscor after Stealth Rock"). Dazzling Gleam can be used as coverage to threaten Dragon- and Dark-types like Raging Bolt and Hydreigon. However by choosing to run Dazzling Gleam, Iron Moth forfeits its ability to nuke the aforementioned threats with Overheat that would otherwise wall it. (Should be changed to better reflect what Overheat does)

Glimmora is a great teammate for Iron Moth, as it is able to both set up Stealth Rock to aid Iron Moth's wallbreaking, remove hazards with Mortal Spin, and spread poison with Toxic even against Steel Poison-types (AMuk, Glowking and Clodsire are more annoying than the steels as they all lose to Bulk up Okidogi and/or Sneasler if Moth can't nuke em while AMuk can threaten to remove your specs and Glowking/Clodsire OKHO you with EQ) if it's running Corrosion. Choice Scarf Glimmora outspeeds and threatens non-Air Balloon Heatran, unboosted Roaring Moon Chien-Pao (Chien is scarier), and Iron Moth, which all threaten Iron Moth. In return, Iron Moth threatens Steel-types for Glimmora like Corviknight, Skarmory, and Air Balloon Gholdengo. (Glimmora should be moved much later as opening up with it feels weird for Poison when the phy walls and AMuk help much more.) Because of Iron Moth's vulnerability to faster Water- and Ground-types, Toxapex, Amoonguss, and Galarian Weezing all synergize well with Iron Moth. Toxapex and Amoonguss wall the likes of Ogerpon-W and Choice Scarf Keldeo Barraskewda while Galarian Weezing causes trouble for Dragon- and Ground-types like Roaring Moon, Dragonite, Choice Scarf Great Tusk, and Choice Scarf Landorus-T thanks to Levitate and Will-O-Wisp. Galarian Weezing also serves as hazard removal for Iron Moth with Defog. (Toxapex and Amoonguss do more than mentioned, with Toxapex helping to deal with like Kleavor (scarf outspeeds and OKHOs), Hisuian Arcanine (Lives EBall after Rocks and OKHOs) and Chien-Pao (It's Chien-Pao, You don't want to be on the Business end of a Crunch/Psychic Fangs) while Amoonguss can spread Spore giving Iron Moth safe switch ins along with dealing with CB Exca while sand is up (Foul play go brrr) and Iron Valiant (Amoonguss survives everything from the most common variants of Iron Valiant) Alolan Muk halts Psychic-types that threaten Iron Moth like Latios, Indeedee, and Galarian Slowking. In return, Iron Moth checks slower Ground-types that threaten it like Great Tusk Mamoswine (Amoonguss and Geezing would also like you to remove this please) and Iron Treads. Iron Moth and Okidogi form a strong wallbreaking core, with Iron Moth removing Corviknight, Amoonguss, and Swampert, while Okidogi removes Hisuian Goodra, Kingambit, and Heatran. Choice Scarf Sneasler not only threatens faster threats like Iron Valiant, Enamorus, and Choice Scarf Iron Treads but it can also bring Iron Moth in with U-turn, and (What are we using U-turn on?) it also spreads status with Dire Claw to aid Iron Moth's wallbreaking. (Add Glowking as a second special wall that can take on the Latis, Heatran and Opposing Iron Moth along with allowing for a massive hit onto Special walls with Future Sight and Pecharunt who threatens Azumaril and Gouging Fire who both threaten Moth along with providing safe passage in with Parting Shot thanks to its lower speed. I would also say include either Clodsire or Overqwil which both set hazards with Clodsire dealing with Annoying Fires like Heatran and Volcarona while Overqwil can slowdown Iron Boulder and Choice Scarf Gallade who outspeed and OKHO you.)
 
Last edited:

Neko

When you live for love, how precious life can be
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AMQC, now Cat approved
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[SET]
Iron Moth @ Choice Specs
Name: Choice Specs (Poison)
Ability: Quark Drive
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower / Fiery Dance / Fire Blast
- Discharge
- Energy Ball
- Overheat / Dazzling Gleam

[SET COMMENTS]
Equipped with Choice Specs, Iron Moth turns into the best special wall breaker on Poison teams. Flamethrower is a consistent Fire-type STAB that allows Iron Moth to remove Corviknight and Skarmory. Alternatively, Fiery Dance, although having slightly less power than Flamethrower, can allow Iron Moth to snowball through teams that don't have a response to it thanks to the chance to boost its Special Attack after usage. Fire Blast, despite its lower accuracy than the previous two moves, provides higher power, which allows it to OHKO Archaludon (Steel and Dragon have swaps for this in Heatran/Hoodra and other Dragons, Clodsire or AMuk should probably go here) and specially defensive Jirachi. Discharge is great coverage, targeting threats that resist its Fire-type STAB such as Gyarados and Toxapex. Energy Ball nails threats like Swampert, Gastrodon, Garganacl, And Ursaluna-B that the previous two moveslots can't hit. Overheat is a strong nuke that can shred Ursaluna-BM, as well as a chance to OHKO Gliscor (Already discussed in the Discord to be Lando, Probably should become "...shred high priority targets such as Landorus along with having a solid chance to OKHO Gliscor after Stealth Rock"). Dazzling Gleam can be used as coverage to threaten Dragon- and Dark-types like Raging Bolt and Hydreigon. However by choosing to run Dazzling Gleam, Iron Moth forfeits its ability to nuke the aforementioned threats with Overheat that would otherwise wall it. (Should be changed to better reflect what Overheat does)

Glimmora is a great teammate for Iron Moth, as it is able to both set up Stealth Rock to aid Iron Moth's wallbreaking, remove hazards with Mortal Spin, and spread poison with Toxic even against Steel Poison-types (AMuk, Glowking and Clodsire are more annoying than the steels as they all lose to Bulk up Okidogi and/or Sneasler if Moth can't nuke em while AMuk can threaten to remove your specs and Glowking/Clodsire OKHO you with EQ) if it's running Corrosion. Choice Scarf Glimmora outspeeds and threatens non-Air Balloon Heatran, unboosted Roaring Moon Chien-Pao (Chien is scarier), and Iron Moth, which all threaten Iron Moth. In return, Iron Moth threatens Steel-types for Glimmora like Corviknight, Skarmory, and Air Balloon Gholdengo. (Glimmora should be moved much later as opening up with it feels weird for Poison when the phy walls and AMuk help much more.) Because of Iron Moth's vulnerability to faster Water- and Ground-types, Toxapex, Amoonguss, and Galarian Weezing all synergize well with Iron Moth. Toxapex and Amoonguss wall the likes of Ogerpon-W and Choice Scarf Keldeo Barraskewda while Galarian Weezing causes trouble for Dragon- and Ground-types like Roaring Moon, Dragonite, Choice Scarf Great Tusk, and Choice Scarf Landorus-T thanks to Levitate and Will-O-Wisp. Galarian Weezing also serves as hazard removal for Iron Moth with Defog. (Toxapex and Amoonguss do more than mentioned, with Toxapex helping to deal with like Kleavor (scarf outspeeds and OKHOs), Hisuian Arcanine (Lives EBall after Rocks and OKHOs) and Chien-Pao (It's Chien-Pao, You don't want to be on the Business end of a Crunch/Psychic Fangs) while Amoonguss can spread Spore giving Iron Moth safe switch ins along with dealing with CB Exca while sand is up (Foul play go brrr) and Iron Valiant (Amoonguss survives everything from the most common variants of Iron Valiant) Alolan Muk halts Psychic-types that threaten Iron Moth like Latios, Indeedee, and Galarian Slowking. In return, Iron Moth checks slower Ground-types that threaten it like Great Tusk Mamoswine (Amoonguss and Geezing would also like you to remove this please) and Iron Treads. Iron Moth and Okidogi form a strong wallbreaking core, with Iron Moth removing Corviknight, Amoonguss, and Swampert, while Okidogi removes Hisuian Goodra, Kingambit, and Heatran. Choice Scarf Sneasler not only threatens faster threats like Iron Valiant, Enamorus, and Choice Scarf Iron Treads but it can also bring Iron Moth in with U-turn, and (What are we using U-turn on?) it also spreads status with Dire Claw to aid Iron Moth's wallbreaking. (Add Glowking as a second special wall that can take on Latis, Heatran and Opposing Iron Moth along with allowing for a massive hit onto Special walls with Future Sight and Pecharunt who threatens Azumaril and Gouging Fire who both threaten Moth along with providing safe passage in with Parting Shot thanks to its lower speed. I would also say include either Clodsire or Overqwil which both set hazards with Clodsire dealing with Annoying Fires like Heatran and Volcarona while Overqwil can slowdown Iron Boulder and Choice Scarf Gallade who outspeed and OKHO you.)
Approving this as QC 2/2, thank you Pengairxan (also you can use SPOILER tag next time so its not so big)
 

DerpySuX

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[SET]
Iron Moth @ Choice Specs
Name: Choice Specs (Poison)
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower / Fiery Dance / Fire Blast
- Discharge
- Energy Ball
- Overheat / Dazzling Gleam

[SET COMMENTS]
Equipped with Choice Specs, Iron Moth turns into the best special wallbreaker on Poison teams. Flamethrower is a consistent Fire-type STAB move that allows Iron Moth to remove Corviknight and Skarmory. Alternatively, Fiery Dance, although having slightly less power than Flamethrower, can allow Iron Moth to snowball through teams that don't have a response to it thanks to the chance to boost its Special Attack after usage. Fire Blast, despite its lower accuracy than the previous two moves, provides higher power, which allows it to OHKO Clodsire, Alolan Muk, and specially defensive Jirachi. Discharge is great coverage, targeting threats that resist its Fire-type STAB moves such as Gyarados and Toxapex. Energy Ball nails threats like Swampert, Gastrodon, Garganacl, and Ursaluna-B (rp) that the previous two moveslots can't hit. Overheat is a strong nuke that can shred high-priority threats like Landorus along with a chance to OHKO Gliscor after Stealth Rock damage. Dazzling Gleam can be used as coverage to threaten Dragon- and Dark-types like Raging Bolt and Hydreigon. However by choosing to run Dazzling Gleam, Iron Moth forfeits its ability to nuke the aforementioned threats with Overheat that would otherwise threaten it.

Because of Iron Moth's vulnerability to faster Water- and Ground-types, Toxapex, Amoonguss, and Galarian Weezing all synergize well with Iron Moth. Both Toxapex and Amoonguss wall the likes of Ogerpon-W and Barraskewda. Additionally, Toxapex handles both Choice Scarf Kleavor and Hisuian Arcanine and threatens them back, as well as Chien-Pao, while Amoonguss can spread Spore to give Iron Moth safe switch-ins as well as threaten Choice Band Excadrill with Foul Play. Galarian Weezing causes trouble for Dragon- and Ground-types like Roaring Moon, Dragonite, Choice Scarf Great Tusk, and Choice Scarf Landorus-T thanks to Levitate and Will-O-Wisp. Galarian Weezing also serves as hazard removal for Iron Moth with Defog. Galarian Slowking and Alolan Muk both handle Psychic-types like Latios, Latias, and Indeedee that threaten Iron Moth. Galarian Slowking has the added benefit of taking on Heatran and opposing Iron Moth, as well as pressure pressuring foes with Future Sight, (rs) (ac) while Alolan Muk halts Galarian Slowking as well. “as well” makes it sound like Alolan Muk can also pressure things with Future Sight In return, Iron Moth checks slower Ground-types that threaten them like Mamoswine and Iron Treads. Pecharunt threatens both Azumarill and Gouging Fire for Iron Moth, as well as bring bringing it in safely with Parting Shot thanks to its low Speed. In return, Iron Moth removes Nasty Plot Hydreigon for Pecharunt with Dazzling Gleam. Entry hazard support from the likes of Clodsire and Overqwil make for great partners to aid in Iron Moth's wallbreaking. Clodsire also deals with Fire-types like Heatran and Volcarona, while Overqwil slows down Iron Boulder and Choice Scarf Gallade, (ac) that which threaten to OHKO Iron Moth. Glimmora is a great teammate for Iron Moth, as it is able to both set up Stealth Rock to aid Iron Moth's wallbreaking, remove hazards with Mortal Spin, and spread poison with Toxic, (ac) even against opposing Poison-types if it's running Corrosion. Choice Scarf Glimmora outspeeds and threatens non-Air Balloon Heatran, Chien-Pao, and unboosted Roaring Moon, which all threaten Iron Moth. In return, Iron Moth threatens Steel-types for Glimmora like Corviknight, Skarmory, and Air Balloon Gholdengo. Iron Moth and Okidogi form a strong wallbreaking core, with Iron Moth removing Corviknight, Amoonguss, and Swampert, while Okidogi removes Hisuian Goodra, Heatran, and Kingambit. Choice Scarf Sneasler not only threatens faster threats like Iron Valiant, Enamorus, and Choice Scarf Iron Treads, but it can also bring Iron Moth in with U-turn against Sableye, and it also spreads can spread status with Dire Claw to aid Iron Moth's wallbreaking.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/pengairxan.622813/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
 

autumn

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1/1 GP Team done credit both of us
[SET]
Iron Moth @ Choice Specs
Name: Choice Specs (Poison)
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower / Fiery Dance / Fire Blast
- Discharge
- Energy Ball
- Overheat / Dazzling Gleam

[SET COMMENTS]
Equipped with Choice Specs, Iron Moth turns into the best special wallbreaker on Poison teams. Flamethrower is a consistent Fire-type STAB move that allows Iron Moth to remove Corviknight and Skarmory. Alternatively, Fiery Dance, although having slightly less power than Flamethrower, can allow Iron Moth to snowball through teams that don't have a response to it thanks to the chance to boost its Special Attack after usage. Fire Blast, despite its lower accuracy than the previous two moves, provides higher power, which allows it Iron Moth to OHKO Clodsire, Alolan Muk, and specially defensive Jirachi. Discharge is great coverage, targeting threats that resist its Fire-type STAB moves such as Gyarados and Toxapex. Energy Ball nails threats like Swampert, Gastrodon, Garganacl, and Ursaluna-B (rp) that the previous two moveslots can't hit. Overheat is a strong nuke that can shred high-priority threats like Landorus, (AC) and it also has along with a chance to OHKO Gliscor after Stealth Rock damage. Dazzling Gleam can be used as coverage to threaten Dragon- and Dark-types like Raging Bolt and Hydreigon. However, (AC) by choosing to run Dazzling Gleam, Iron Moth forfeits its ability to nuke the aforementioned threats with Overheat that would otherwise threaten it. (redundant with 'threats)

Because of Iron Moth's vulnerability to faster Water- and Ground-types, Toxapex, Amoonguss, and Galarian Weezing all synergize well with Iron Moth it. Both Toxapex and Amoonguss wall the likes of Ogerpon-W and Barraskewda. Additionally, Toxapex handles both Choice Scarf Kleavor and Hisuian Arcanine, (AC) as well as Chien-Pao, (AC) and threatens them back, as well as Chien-Pao, (moved this clause back so it's with the other examples and not as a weird aside between clauses) while Amoonguss can spread Spore to give Iron Moth safe switch-ins as well as threaten Choice Band Excadrill with Foul Play. (not sure about 'spread Spore' as phrasing when you can only sleep 1) Galarian Weezing causes trouble for Dragon- and Ground-types like Roaring Moon, Dragonite, Choice Scarf Great Tusk, and Choice Scarf Landorus-T thanks to Levitate and Will-O-Wisp. Galarian Weezing also serves as entry hazard removal for Iron Moth with Defog. Galarian Slowking and Alolan Muk both handle Psychic-types like Latios, Latias, and Indeedee that threaten Iron Moth. Galarian Slowking has the added benefit of taking on Heatran and opposing Iron Moth, as well as pressure pressuring foes with Future Sight, (rs) (ac) while Alolan Muk halts Galarian Slowking as well. “as well” makes it sound like Alolan Muk can also pressure things with Future Sight In return, Iron Moth checks slower Ground-types that threaten them like Mamoswine and Iron Treads. Pecharunt threatens both Azumarill and Gouging Fire for Iron Moth, as well as bring bringing it in safely with Parting Shot thanks to its low Speed. In return, Iron Moth removes Nasty Plot Hydreigon for Pecharunt with Dazzling Gleam. Entry hazard support from the likes of Clodsire and Overqwil make for great partners to aid aids ('support makes for great parterns' doesn't really make sense) in Iron Moth's wallbreaking. Clodsire also deals with Fire-types like Heatran and Volcarona, while Overqwil slows down Iron Boulder and Choice Scarf Gallade, (ac) that which threaten to OHKO Iron Moth. Glimmora is a great teammate for Iron Moth, as it is able to both set up Stealth Rock to aid Iron Moth's wallbreaking, remove hazards with Mortal Spin, and spread poison with Toxic, (ac) even against opposing Poison-types if it's running Corrosion. Choice Scarf Glimmora outspeeds and threatens non-Air Balloon Heatran, Chien-Pao, and unboosted Roaring Moon, which all threaten Iron Moth. In return, Iron Moth threatens Steel-types for Glimmora like Corviknight, Skarmory, and Air Balloon Gholdengo. Iron Moth and Okidogi form a strong wallbreaking core, with Iron Moth removing Corviknight, Amoonguss, and Swampert, while Okidogi removes Hisuian Goodra, Heatran, and Kingambit. Choice Scarf Sneasler not only threatens faster threats foes (repetition of 'threats') like Iron Valiant, Enamorus, and Choice Scarf Iron Treads, but it can also bring Iron Moth in with U-turn against Sableye, and it also Sableye and spreads can spread status with Dire Claw to aid Iron Moth's wallbreaking. (feel free to keep spreads if more accurate but can spread makes more sense here bc of the 30%)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/pengairxan.622813/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
 

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
1/1 GP Team done credit both of us
[SET]
Iron Moth @ Choice Specs
Name: Choice Specs (Poison)
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower / Fiery Dance / Fire Blast
- Discharge
- Energy Ball
- Overheat / Dazzling Gleam

[SET COMMENTS]
Equipped with Choice Specs, Iron Moth turns into the best special wallbreaker on Poison teams. Flamethrower is a consistent Fire-type STAB move that allows Iron Moth to remove Corviknight and Skarmory. Alternatively, Fiery Dance, although having slightly less power than Flamethrower, can allow Iron Moth to snowball through teams that don't have a response to it thanks to the chance to boost its Special Attack after usage. Fire Blast, despite its lower accuracy than the previous two moves, provides higher power, which allows it Iron Moth to OHKO Clodsire, Alolan Muk, and specially defensive Jirachi. Discharge is great coverage, targeting threats that resist its Fire-type STAB moves such as Gyarados and Toxapex. Energy Ball nails threats like Swampert, Gastrodon, Garganacl, and Ursaluna-B (rp) that the previous two moveslots can't hit. Overheat is a strong nuke that can shred high-priority threats like Landorus, (AC) and it also has along with a chance to OHKO Gliscor after Stealth Rock damage. Dazzling Gleam can be used as coverage to threaten Dragon- and Dark-types like Raging Bolt and Hydreigon. However, (AC) by choosing to run Dazzling Gleam, Iron Moth forfeits its ability to nuke the aforementioned threats with Overheat that would otherwise threaten it. (redundant with 'threats)

Because of Iron Moth's vulnerability to faster Water- and Ground-types, Toxapex, Amoonguss, and Galarian Weezing all synergize well with Iron Moth it. Both Toxapex and Amoonguss wall the likes of Ogerpon-W and Barraskewda. Additionally, Toxapex handles both Choice Scarf Kleavor and Hisuian Arcanine, (AC) as well as Chien-Pao, (AC) and threatens them back, as well as Chien-Pao, (moved this clause back so it's with the other examples and not as a weird aside between clauses) while Amoonguss can spread Spore to give Iron Moth safe switch-ins as well as threaten Choice Band Excadrill with Foul Play. (not sure about 'spread Spore' as phrasing when you can only sleep 1) Galarian Weezing causes trouble for Dragon- and Ground-types like Roaring Moon, Dragonite, Choice Scarf Great Tusk, and Choice Scarf Landorus-T thanks to Levitate and Will-O-Wisp. Galarian Weezing also serves as entry hazard removal for Iron Moth with Defog. Galarian Slowking and Alolan Muk both handle Psychic-types like Latios, Latias, and Indeedee that threaten Iron Moth. Galarian Slowking has the added benefit of taking on Heatran and opposing Iron Moth, as well as pressure pressuring foes with Future Sight, (rs) (ac) while Alolan Muk halts Galarian Slowking as well. “as well” makes it sound like Alolan Muk can also pressure things with Future Sight In return, Iron Moth checks slower Ground-types that threaten them like Mamoswine and Iron Treads. Pecharunt threatens both Azumarill and Gouging Fire for Iron Moth, as well as bring bringing it in safely with Parting Shot thanks to its low Speed. In return, Iron Moth removes Nasty Plot Hydreigon for Pecharunt with Dazzling Gleam. Entry hazard support from the likes of Clodsire and Overqwil make for great partners to aid aids ('support makes for great parterns' doesn't really make sense) in Iron Moth's wallbreaking. Clodsire also deals with Fire-types like Heatran and Volcarona, while Overqwil slows down Iron Boulder and Choice Scarf Gallade, (ac) that which threaten to OHKO Iron Moth. Glimmora is a great teammate for Iron Moth, as it is able to both set up Stealth Rock to aid Iron Moth's wallbreaking, remove hazards with Mortal Spin, and spread poison with Toxic, (ac) even against opposing Poison-types if it's running Corrosion. Choice Scarf Glimmora outspeeds and threatens non-Air Balloon Heatran, Chien-Pao, and unboosted Roaring Moon, which all threaten Iron Moth. In return, Iron Moth threatens Steel-types for Glimmora like Corviknight, Skarmory, and Air Balloon Gholdengo. Iron Moth and Okidogi form a strong wallbreaking core, with Iron Moth removing Corviknight, Amoonguss, and Swampert, while Okidogi removes Hisuian Goodra, Heatran, and Kingambit. Choice Scarf Sneasler not only threatens faster threats foes (repetition of 'threats') like Iron Valiant, Enamorus, and Choice Scarf Iron Treads, but it can also bring Iron Moth in with U-turn against Sableye, and it also Sableye and spreads can spread status with Dire Claw to aid Iron Moth's wallbreaking. (feel free to keep spreads if more accurate but can spread makes more sense here bc of the 30%)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/pengairxan.622813/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
Implemented! This is done
 

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