OU Utility Clefable

[SET]
Utility (Clefable) @ Leftovers / Heavy-Duty Boots
Ability: Magic Guard / Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Water / Steel
Bold Nature
- Moonblast
- Moonlight
- Stealth Rock
- Knock Off / Encore / Thunder Wave

[SET DESCRIPTION]:
Leveraging its passable bulk, amazing typing, solid movepool, and two fantastic abilities in Magic Guard and Unaware, Clefable establishes its niche in the OU tier as a solid glue on bulkier team compositions, which appreciate its amazing role compression. Clefable maximizes its physical bulk to let it handle a myriad of physical attackers and passive Pokemon such as Great Tusk, Hisuian Samurott, Gliscor, and Garganacl. Clefable is an effective Stealth Rock user, as it threatens Great Tusk and can punish Corviknight with paralysis, lock it into Defog with Encore, or remove its item. Knock Off removes Heavy-Duty Boots to enable Clefable's Stealth Rock and teammates' Spikes. Clefable primarily uses Encore on Unaware sets, as it can force setup sweepers like Volcarona and Raging Bolt into uncomfortable positions, allowing one of its teammates to get a safe switch into the field. Thunder Wave cripples faster Pokemon like Zamazenta, Roaring Moon, and Weavile. While Moonlight is usually preferred as Clefable's recovery, Wish and Protect can be used over Moonlight and Stealth Rock respectively if Clefable's team already has another Stealth Rock user. Calm Mind can be used on Unaware sets to handle special-boosting attackers such as Volcarona, Darkrai, and Hatterene. Sticky Barb + Trick can also be used on Magic Guard sets to incapacitate Gliscor, as Sticky Barb neutralizes Poison Heal recovery, crippling Gliscor's longevity; it also punish escommon switch-ins like Galarian Slowking, Clodsire, and Blissey while also generally being useful to steal items. Clefable uses Tera Water and Tera Steel to absorb Steel-type attacks in a pinch like Kingambit's Iron Head, Gholdengo's Make It Rain, and Iron Treads's Steel Beam. Tera Water is preferred due to its good matchups into the physical attackers Clefable aims to check, letting Clefable switch into Barraskewda, Cinderace, and Gouging Fire. Tera Steel can also be used to become immune to Poison-type attacks like Galarian Slowking's Sludge Bomb, but it loses key matchups like Cinderace, Great Tusk, and Landorus-T. Tera Ghost is also a decent pick, as it preserves Clefable’s good matchups into Fighting-types while also letting it spinblock, but it has a worse matchup against Knock Off users. It's worth noting that Clefable prefers not to Terastallize unless it absolutely needs to, as its base typing is incredibly valuable. Rocky Helmet is also viable on Magic Guard sets as an effective way to punish U-turn and as a one time Knock Off punisher, although Clefable usually prefers Leftovers letting it beat stronger Pokemon one-on-one without needing to use Moonlight as frequently.


Clefable fits on stall and balance teams that appreciate its role compression and typing. Teammates like Skarmory, Gliscor, and Clodsire love Clefable’s ability to remove Heavy-Duty Boots with Knock Off and enable their entry hazards. Gliscor, in particular, is a phenomenal teammate. The two are effective walls that cover each other’s physical weaknesses; Clefable can switch into Knock Off from threats that Gliscor cannot handle, namely Meowscarada, Great Tusk, Hisuian Samurott, and Weavile, threatening them out with Moonblast. In return, Gliscor can set Spikes, which when combined with Clefable’s Stealth Rock and the pair’s owns Knock Off, forms a potent hazard-stacking core. Galarian Slowking is similarly a good partner, as Clefable can handle many of the aforementioned Dark-types that threaten it. In return Galarian Slowking is an amazing special wall that switches into many strong special attacks that would threaten Clefable, such as Kyurem's Ice Beam and Primarina's STAB moves. It can also spread Toxic, which allows Clefable to stay in against physical attackers more comfortably. Encore’s ability to catch setup sweepers is appreciated by Clefable’s more offensively oriented teammates like Kingambit or Dragapult to give them a safe entry point. Additionally, it lets in more defensively oriented Pokemon, notably Alomomola, which can regenerate HP and pass Wish. Offensive partners appreciate Thunder Wave support to enable them to punish faster Pokemon like Iron Boulder, Iron Valiant, and opposing Dragapult. In exchange, Weavile and Meowscarada can remove Heavy-Duty Boots so Clefable's Stealth Rock can start racking up damage, and Volcarona handles Gholdengo, Rillaboom, Skarmory, and Corviknight while threatening physical attackers with burns from its Flame Body or Will-O-Wisp. Dragapult and Gholdengo are also effective partners, as they pressure or cripple common Pokemon that annoy Clefable and can also spin block Great Tusk and Iron Treads. In return, Clefable threatens Dark-types while also forcing out Garganacl. Kingambit is a phenomenal partner, as it threatens common answers to Clefable such as Clodsire, Blissey, Galarian Slowking, and Gholdengo. Zamazenta Iron Treads, Heatran, Kyurem, and Kingambit while equally enjoying Clefable eliminating Great Tusk and pestering Dragapult. Dragonite is also a decent partner, as it likes Clefable's ability to check and pressure Dragon-types as well as its Encore support, giving it more setup opportunities.
[SET CREDITS]

Written by: https://www.smogon.com/forums/members/smg-notfunny.621033/

Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
https://www.smogon.com/forums/members/autumn.384270/

Grammar checked by:
https://www.smogon.com/forums/members/sunny004.197240/
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
Not QC 1/2 just yet. I want to do a re-check once you've implemented these changes.
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[SET]
Utility Clefable
Clefable @ Leftovers / Heavy Duty Boots
Ability: Magic Guard / Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Water / Steel
Bold Nature
- Moonblast
- Moonlight
- Stealth Rock
- Knock Off / Encore / Thunder Wave

[SET DESCRIPTION]:
Leveraging its passable bulk, amazing typing, solid movepool loaded with utility, and arguably the best ability in-game, Magic Guard, alongside the solid Unaware two fantastic abilities in Magic Guard and Unaware, Clefable establishes its niche in the OU tier as a solid glue on bulkier team compositions that appreciate its ability to compress the roles of being an amazing Knock Off absorber with Magic Guard, handle said Knock Off users, set up Stealth Rock, and spread statuses, punish set up attempts, or remove items with its own Knock Off. (This sentence is really busy. I would split up the ideas into a few separate sentences so that each point comes across more clearly.) Clefable maximizes its physical bulk to let it handle a myriad of physical attackers and passive Pokemon such as Cinderace, Meowscarada, Great Tusk, Hisuian-Samurott, physical Iron Valiant, Dragonite, Gliscor, and Zamazenta, among others before they've been able to properly set up. Moonblast is used as consistent STAB that allows Clefable to have consistent damage output, being able to apply pressure against much of the tier, in particular hitting most of the tier's Knock Off users such as Great Tusk, Weavile, Meowscarada for super effective damage whilst also denting many Dragons and specially frail Pokemon like Gliscor and Dondozo. (IMO this sentence largely isn't necessary since its mostly going over dex information. It certainly doesn't need to be this long. I would either drastically shorten it or cut it out right.) Moonlight is Clefable's form of reliable recovery, albeit Wish and Protect can be used if Clefable's team already has a teammate with Stealth Rock. (Would move the mention of Wish + Protect after talking about Stealth Rock.) Clefable is an effective Stealth Rocker as it threatens Great Tusk and can punish Corviknight with paralysis, locking it into Defog, or removing its item. Knock Off works particularly well with hazard setters like Skarmory, Gliscor, and Ting-Lu, which appreciate Clefable's ability to threaten Great Tusk and eliminate remove Heavy-Duty Boots(AH) from opposing Pokemon to enable their hazards. Clefable's slow Encore can force set up sweepers into uncomfortable positions, allowing one of its teammates to get a safe switch into the field. (I'm not sure if a slow Encore is neccesarily a good thing since Clefable will need predict the opponent is setting up in order to reap any benefit. Aside from that, it might be worth pointing out how Unaware Clefable is a better user of Encore against setup sweepers.) Thunder Wave helps cripple faster Pokemon like Iron Valiant, Iron Boulder, Dakrai, Enamorus, Roaring Moon, Zamazenta, and Volcarona. Clefable uses Tera Water and Steel to absorb steel type attacks in a pinch like Kingambit's Iron Head, Gholdengo's Make It Rain, and Heatran's Flash Cannon. Water's good all around neutral matchups into the physical attackers Clefable aims to check is preferred.(AP),(RC) but Tera Steel can also be used to become immune to Poison type attacks, but loses key matchups like Cinderace, Great Tusk, and Landorus-Therian. (When talking about Tera Water, you should go over a few examples of physical attackers it helps against, with some examples being Barraskewda, Cinderace, and Gouging Fire. Tera Ghost could also be worth mentioning to spinblock Great Tusk.) Calm Mind can be used on Unaware sets to handle special boosting attackers such as Raging Bolt, Volcarona, Darkrai, Hatterene, and Primarina. (Good mention. Before talking about additional items that Clefable could run, it may be worth adding a sentence about how Magic Guard Clefable prefers using Leftovers, while Unaware Clefable prefers using Heavy-Duty Boots.) Sticky Barb+Trick can also be used on Magic Guard sets to incapacitate Gliscor, as Sticky Barb neutralizes Poison Heal recovery, crippling Gliscor's longevity, whilst also generally being useful to steal items. (Good mention. I would also add that Trick + Sticky Barb is useful against most Booster Energy Pokemon like Iron Valiant and Roaring Moon that will be making against Clefable with their STAB / Coverage.) Rocky Helmet is also viable on Magic Guard sets to be a one time use method of punishing Knock Off, and punishing attempts to attack Clefable with contact moves, albeit Clefable usually prefers Leftovers letting it 1v1 stronger Pokemon without needing to use as many Moonlights.


Clefable fits on bulkier stall and balance teams like stall and balance that appreciate its role compression and typing,(RC) with t.(AP) Teammates like Skarmory, Gliscor, Ting-Lu, Blissey, and Clodsire that love its ability to Knock Off Heavy-Duty Boots and enable their hazards, with Gliscor particularly also appreciating Clefable's ability to Knock Off targets that itself can't safely do so against, being Meowscarada and Weavile, whilst all of these and Galarian Slowking love Clefable being able to remove Great Tusk. (This sentence has way too much going on. I would split it into multiple sentences based on the following ideas: 1. The team styles Clefable fits on. 2. The partners that appreciate Clefable's support. 3. Go in depth about Gliscor as a teammate. 4. Go in-depth on Slowking-G.) Clefable's slow Encore's ability to catch set up sweepers is appreciated by its more offensively oriented teammates like Zamazenta, Weavile, Meowscarada, Gholdengo, Volcarona, Kingambit, and Dragapult, to give them a safe entry point. All of these also appreciate Thunder Wave support that helps cut the speed of faster Pokemon like Iron Boulder, Iron Valiant, opposing Dragapult, Darkrai, and Deoxys-Speed. In exchange, Weavile and Meowscarada eliminate Heavy Duty Boots so Clefable's Stealth Rock can start wracking up damage, Volcarona handles Gholdengo, Kingambit, Rillaboom, Skarmory, Corviknight and can threaten physical attackers with burns from its Flame Body or Will-O-Wisp. (Volcarona can't directly switch into Kingambit without taking severe damage.) Dragapult, Gholdengo, and Kingambit are also effective partners as they pressure or cripple common Pokemon that annoy Clefable, such as Galarian-Slowking, Enamorus, Skeledirge, opposing Dragapult, Gholdengo, and Hatterene, whilst Clefable opens them up by eliminating Great Tusk and Zamazenta. (Would mention how Dragapult and Gholdengo can also help Clefable by spinblocking its Stealth Rock. Also Dragapult and Gholdengo arguably don't benefit from Zamazenta being KO'd, as both quite solid checks to it.) Zamazenta itself is a good partner, as it pressures Iron Treads, Gholdengo, Heatran, Kyurem, Excadrill, and Kingambit, whilst equally enjoying Clefable eliminating Tusk and pestering Dragapult. Dragonite is also a decent partner, as it likes Clefable's ability to check and pressure Dragon types to give it an easier time to set up, while it also can check strong breakers than Clefable can't consistently answer such as Ogerpon-Wellspring, Barraskewda, Volcarona, and Rillaboom, and can also eliminate Heatran, Gholdengo, and Kingambit with its Earthquake, while Clefable provides it with Knock Off support that makes it harder for its checks to answer, or Thunder Wave faster Pokemon. (This sentence has too many ideas in it. Would Split it up into multiple sentences.) With Wish, Clefable also can provide safer switch-ins for its bulkier teammates that may also help preserve recovery PP, like Gliscor, Skarmory, Blissey, Clodsire, Corviknight, Dondozo, and Ting-Lu. Ting-Lu, especially, loves Wish support due to its lack of consistent recovery. (Wish is not slashed, so there's no need to go in-depth on what teammates benefit from it. )

[SET CREDITS]
Written by: https://www.smogon.com/forums/members/smg-notfunny.621033/

Quality Checked by:

Grammar Checked by:
Overall, very solid job. There was a lot of great content in this analysis, but I feel you condensed too many ideas in a few of your sentences. This made it a bit difficult to fully understand some of the ideas you were trying to convey.
 
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[SET]
Utility Clefable
Clefable @ Leftovers / Heavy Duty Boots
Ability: Magic Guard / Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Water / Steel
Bold Nature
- Moonblast
- Moonlight
- Stealth Rock
- Knock Off / Encore / Thunder Wave

[SET DESCRIPTION]:
Leveraging its passable bulk, amazing typing, solid movepool loaded with utility, and two fantastic abilities in Magic Guard and Unaware, Clefable establishes its niche in the OU tier as a solid glue on bulkier team compositions that appreciate its amazing role compression. Clefable maximizes its physical bulk to let it handle a myriad of physical attackers and passive Pokemon such as Cinderace, Meowscarada, Great Tusk, Hisuian-Samurott, physical Iron Valiant, Dragonite, Gliscor, and Zamazenta, among others before they've been able to properly set up. (Considering this Clefable set has Unaware slashed, its very likely that Clefable will still be able to deal with these physical attackers after they've set up. I'd remove this mention.) Magic Guard Clefable opts to use lLeftovers to help it to let it more safely switch into physical attackers, whilst Unaware prefers Heavy-(AH)Duty Boots to prevent hazards cutting into its longevity. Moonblast is used as consistent strong STAB that allows Clefable to have consistent damage output, notably hitting most of the tier's Knock Off users such as Great Tusk, Weavile, Meowscarada. Clefable is an effective Stealth Rocker user as it threatens Great Tusk and can punish Corviknight with paralysis, locking it into Defog, or removing its item. While Moonlight is usually preferred, Wish and Protect can be used if Clefable's team already has a teammate with another Stealth Rock user. Knock Off works particularly well with entry hazard setters like Skarmory, Gliscor, and Ting-Lu, which appreciate Clefable's ability to threaten Great Tusk and remove Heavy-(AH)Duty Boots from opposing Pokemon. (I would cut this sentence down to just mentioning how Knock Off is used to remove Boots and make Clefable's Stealth Rock damage stick against various targets. The teammates section already covers additional hazard setters that benefit from Knock Off, so there is no need to mention them here.) Clefable primarily uses Encore on Unaware sets, as it can force set up sweepers into uncomfortable positions, allowing one of its teammates to get a safe switch into the field. Thunder Wave helps cripple faster Pokemon like Iron Valiant, Iron Boulder, Dakrai Darkrai, Enamorus, Roaring Moon, Zamazenta, and Volcarona. Clefable uses Tera Water and Steel to absorb sSteel-(AH)type attacks in a pinch like Kingambit's Iron Head, Gholdengo's Make It Rain, and Heatran's Flash Cannon Iron Tread's Steel Beam. (Heatran doesn't run Flash Cannon too commonly.) Tera Water's good matchups into the physical attackers Clefable aims to check is preferred, in particular it also as it lets Clefable switch into Barraskewda, Cinderace, and Gouging Fire. Tera Steel can also be used to become immune to Poison type attacks, but loses key matchups like Cinderace, Great Tusk, and Landorus-Therian. Tera Ghost is also a decent pick, as it preserves Clefable’s good matchups into Fighting types whilst also letting it spin block, but the worse matchup into Knock Off should be noted. Calm Mind can be used on Unaware sets to handle special boosting attackers such as Raging Bolt, Volcarona, Darkrai, Hatterene, and Primarina. Sticky Barb+Trick can also be used on Magic Guard sets to incapacitate Gliscor, as Sticky Barb neutralizes Poison Heal recovery, crippling Gliscor's longevity, punish physical Booster Energy users like Iron Valiant, Iron Boulder, and Roaring Moon, whilst also generally being useful to steal items. (You could mention Gking / Clodsire here too since I see certain teams use those as their Clef switch-in.) Rocky Helmet is also viable on Magic Guard sets to be a one time use method of punishing Knock Off, and punishing attempts to attack Clefable with contact moves, albeit Clefable usually prefers Leftovers letting it 1v1 stronger Pokemon without needing to use as many Moonlights. (Could mention a few examples of Pokemon that Helmet is useful against like Roaring Moon, Great Tusk, etc.)


Clefable fits on stall and balance teams that appreciate its role compression and typing. tTeammates like Skarmory, Gliscor, Ting-Lu, Blissey, and Clodsire love its ability to Knock Off Heavy-(AH)Duty Boots and enable their hazards. Gliscor, in particular, is a phenomenal teammate. The two being are effective walls that cover each other’s physical weaknesses, as Clefable can switch into the Knock Off’s Gliscor cannot from threats Gliscor cannot handle, namely Meowscarada, Great Tusk, Hisuian Samurott, and Weavile, threatening and threaten them out with Moonblast. In return, Gliscor can Spike set up Spikes, which with Clefable’s Stealth Rock and the two’s owns Knock Off, can form a potent hazard stacking and double Knock Off core. (I would remove the mention of a double "Knock Off core" since I don't think its particularly important.) Galarian Slowking is also an excellent partner, as it can sponger strong special attacks that would otherwise threaten Clefable and spread Toxic that allows Clefable to more favorably handle physical attackers. (Toxic on its own doesn't allow Clefable to handle physical attackers better.) In return, Clefable handles Great Tusk, Weavile, Meowscarada, and Hisuian Samurott. (Remove line break.) Clefable's Encore’s ability to catch set up sweepers is appreciated by its more offensively oriented teammates like Zamazenta, Weavile, Meowscarada, Gholdengo, Volcarona, Kingambit, and Dragapult, to give them a safe entry point, but it also can allow more defensively oriented Pokemon like Galarian-Slowking, Amoongus, or Alomomola to regenerate HP. Alomomola especially appreciates this, as it also lets it pass Wish. All of these also appreciate Thunder Wave support that helps cut the speed of faster Pokemon like Iron Boulder, Iron Valiant, opposing Dragapult, Darkrai, and Deoxys-Speed. (For defensive Pokemon, I'd argue its debatable if they actually appreciate Thunder Wave support, as being paralyzed blocks Pokemon such as Amoonguss and Alomomola from applying other, more crippling status effects. Additionally, defensive Pokemon do not particularly care for the speed drop from Thunder Wave. It may be better to move the line about defensive Pokemon later in the paragraph since offensive teammates do appreciate the qualities of paralysis support that you mentioned.) In exchange, Weavile and Meowscarada eliminate can remove Heavy-(AH)Duty Boots so Clefable's Stealth Rock can start wracking up damage, while Volcarona handles Gholdengo, Rillaboom, Skarmory, Corviknight and can threaten physical attackers with burns from its Flame Body or Will-O-Wisp. Dragapult and Gholdengo are also effective partners as they pressure or cripple common Pokemon that annoy Clefable, such as Galarian-Slowking, Enamorus, Skeledirge, opposing Dragapult, Gholdengo, and Hatterene, and can also spin block Great Tusk and Iron Treads. In return, Clefable provides its own Thunder Waves that allows them to Hex more frequently, KO’s support and can threaten Great Tusk, Hisuian Samurott, Meowscarada, and Weavile. (I don't think the mention of Hex being powered up is neccessary since its implied.) Kingambit is a phenomenal partner, as Clefable’s ability to cut down Pokemon’s speed via Thunder Wave helps it get an edge over usually faster Pokemon, as it also eliminates common answers to Clefable in the form of Gholdengo, Dragapult, Slowking-Galar, and Clodsire, while Clefable pressures out Great Tusk and Zamazenta. (Would restructure this sentence a bit, since currently you flip-flop between the way Clefable supports Kingambit, to Kingambit supporting Clefable, to Clefable supporting Kingambit. I would clearly separate the two ideas.) Zamazenta itself is a good partner, as it pressures Iron Treads, Gholdengo, Heatran, Kyurem, Excadrill, and Kingambit, whilst equally enjoying Clefable eliminating Tusk and pestering Dragapult. Dragonite is also a decent partner, as it likes Clefable's ability to check and pressure Dragon-(AH)types to give it an easier time to set up, whilst Thunder Wave helps cut down the speed of faster Pokemon that can threaten Dragonite, namely Iron Valiant, Enamorus, Meowscaraca and Weavile. Clefable also takes care of Great Tusk and Cindrace and pressures Dragonite’s checks like Zamazenta, Gouging Fire, and Raging Bolt. (Clefable doesn't actually pressure Gouging Fire too well, since max Attack Heat Crash is dealing significant damage and will 2HKO Clefable if Gouging Fire has a Booster Energy boost.) Dragonite, in return, can eliminate Kingambit, Gholdengo, Iron Treads, Heatran, Rillaboom, and Ogerpon-Wellspring.

[SET CREDITS]
Written by: https://www.smogon.com/forums/members/smg-notfunny.621033/

Quality Checked by: https://www.smogon.com/forums/members/magcargo.177111/

Grammar Checked by:
Good Job. QC 1/2 when implemented.
 

autumn

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C&C Leader
Lmk when this is implemented and i'll stamp, mostly just cutting down and making it more in line wit otehr analyses - content is good. Make sure to proofread this too before I look again, all Pokemon names, move names item names etc should be capitalised. 'Whilst' is also British English, which we don't use, so you can replace those with 'while' throughout.
[SET]
Utility Clefable
Clefable @ Leftovers / Heavy Duty Boots
Ability: Magic Guard / Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Water / Steel
Bold Nature
- Moonblast
- Moonlight
- Stealth Rock
- Knock Off / Encore / Thunder Wave

[SET DESCRIPTION]:
Leveraging its passable bulk, amazing typing, solid movepool, and two fantastic abilities in Magic Guard and Unaware, Clefable establishes its niche in the OU tier as a solid glue on bulkier team compositions that appreciate its amazing role compression. Clefable maximizes its physical bulk to let it handle a myriad of physical attackers and passive Pokemon such as Cinderace, Meowscarada, Great Tusk, Hisuian-Samurott, physical Iron Valiant, Dragonite, Gliscor, and Zamazenta, among others. (This is way too many examples - just cut it down for 1-2 of physical attackers and 1-2 of passve Pokemon) Magic Guard Clefable opts to use leftovers to help it to let it more safely switch into physical attackers, whilst Unaware prefers Heavy Duty Boots to prevent hazards cutting into its longevity. (Paragraph order should follow the set order; talk about moves first then items/abilities/teras etc. Move this below moves to follow order) Moonblast is used as strong STAB that allows Clefable to have consistent damage output, notably hitting most of the tier's Knock Off users such as Great Tusk, Weavile, Meowscarada. (The Moonblast line isn't really needed here; unslashed self-explanatory STAB moves don't need to be explained unless there's relevant calcs/benchmarks, and Clef as a defensive Pokemon doesn't really fit that) Clefable is an effective Stealth Rocker as it threatens Great Tusk and can punish Corviknight with paralysis, locking it into Defog, or removing its item. While Moonlight is usually preferred, Wish and Protect can be used if Clefable's team already has another Stealth Rock user. (Moves on the set should be explained before moves not on the set, so move this down to reflect that - make sure it's clear that you drop Stealth Rock for this, rn it's only implied) Knock Off helps remove Heavy-Duty Boots to enable its own Stealth Rock and teammates' Spikes. Clefable primarily uses Encore on Unaware sets, as it can force set up sweepers into uncomfortable positions, allowing one of its teammates to get a safe switch into the field. (Would be good to mention a setup sweeper that it can punish) Thunder Wave helps cripple faster Pokemon like Iron Valiant, Iron Boulder, Darkrai, Enamorus, Roaring Moon, Zamazenta, and Volcarona. (This is also way too much, cut to 3) Clefable uses Tera Water and Steel to absorb Steel type attacks in a pinch like Kingambit's Iron Head, Gholdengo's Make It Rain, and Iron Treads Steel Beam. Tera Water's good matchups into the physical attackers Clefable aims to check is preferred, as it lets Clefable switch into Barraskewda, Cinderace, and Gouging Fire. Tera Steel can also be used to become immune to Poison type attacks (from what?), but loses key matchups like Cinderace, Great Tusk, and Landorus-Therian. Tera Ghost is also a decent pick, as it preserves Clefable’s good matchups into Fighting types whilst also letting it spin block, but the worse matchup into Knock Off should be noted. (With Teras, it's also worth noting that Clef doesn't really want to Tera much because base typing is really valuable) Calm Mind can be used on Unaware sets to handle special boosting attackers such as Raging Bolt, Volcarona, Darkrai, Hatterene, and Primarina. Sticky Barb+Trick can also be used on Magic Guard sets to incapacitate Gliscor, as Sticky Barb neutralizes Poison Heal recovery, crippling Gliscor's longevity, punish physical Booster Energy users like Iron Valiant, Iron Boulder, and Roaring Moon, and punish common switch-ins like Slowking-Galar, Clodsire, and Blissey, whilst also generally being useful to steal items. (Move this whole section above Teras + put the Wish + Protect stuff there too as the first mention. You also don't really cripple booster mons too much with sticky barb because when they switch in they get the boost and it's not tricked away. It's still a pain to deal with the chip, but it doesn't really need its own point. Leftovers / Boots mention then goes here after the Teras) Rocky Helmet is also viable on Magic Guard sets to be a one time use method of punishing Knock Off, and contact moves, such as Roaring Moon, Gouging Fire, U-Turns, and Great Tusk, (Only one of these examples are moves, others are just Pokemon) albeit Clefable usually prefers Leftovers letting it 1v1 stronger Pokemon without needing to use as many Moonlights.


Clefable fits on stall and balance teams that appreciate its role compression and typing. Teammates like Skarmory, Gliscor, Ting-Lu, Blissey, and Clodsire love its ability to Knock Off Heavy-Duty Boots and enable their hazards. Gliscor, in particular, is a phenomenal teammate. The two are effective walls that cover each other’s physical weaknesses, as Clefable can switch into Knock Off from threats that Gliscor cannot handle, namely Meowscarada, Great Tusk, Hisuian Samurott, and Weavile, threatening them out with Moonblast. In return, Gliscor can Spike, which with Clefable’s Stealth Rock and the two’s owns Knock Off, can form a potent hazard stacking. (Would proofread this part; do you mean hazard-stacking core?) Galarian Slowking is also an excellent partner, as it can sponger strong special attacks that would otherwise threaten Clefable and spread Toxic. In return, Clefable handles Great Tusk, Weavile, Meowscarada, and Hisuian Samurott. Clefable's Encore’s ability to catch set up sweepers is appreciated by its more offensively oriented teammates like Zamazenta, Weavile, Meowscarada, Gholdengo, Volcarona, Kingambit, and Dragapult, (Too much here too) to give them a safe entry point, but it also can allow more defensively oriented Pokemon like Galarian-Slowking, Amoongus, or Alomomola to regenerate HP. (Amoonguss isn't relevant since sleep ban and Glowking has been previously mentioned as a teammate, so you could just make this about Mola if you want) Alomomola especially appreciates this, as it also lets it pass Wish. Offensive partners appreciate Thunder Wave support that helps cut the speed of faster Pokemon like Iron Boulder, Iron Valiant, opposing Dragapult, Darkrai, and Deoxys-Speed. In exchange, Weavile and Meowscarada can remove Heavy-Duty Boots so Clefable's Stealth Rock can start wracking up damage, while Volcarona handles Gholdengo, Rillaboom, Skarmory, Corviknight and can threaten physical attackers with burns from its Flame Body or Will-O-Wisp. Dragapult and Gholdengo are also effective partners as they pressure or cripple common Pokemon that annoy Clefable, such as Galarian-Slowking, Enamorus, Skeledirge, opposing Dragapult, Gholdengo, and Hatterene (Cut these too), and can also spin block Great Tusk and Iron Treads. In return, Clefable provides Thunder Wave support and threatens Great Tusk, Hisuian Samurott, Meowscarada, and Weavile. Kingambit is a phenomenal partner, as it threatens common answers to Clefable such as Clodsire, Blissey, Galarian- Slowking, and Gholdengo. In return, Clefable spreads Thunder Waves to slow down Pokemon that would otherwise outspeed Kingambit, such as Iron Valiant, Weavile, Kyurem, Volcarona, Serperior, and Raging Bolt, (This isa super long list again, and you've also talked about Clef providing TWave support in the last point. Listing every partner and saying 'benefits fromTWave' gets repetitive - remember that it's not even the main slash) whilst Clefable can handle fighting types like Great Tusk and Zamazenta Zamazenta is also a good partner, as it pressures Iron Treads, Gholdengo, Heatran, Kyurem, Excadrill, and Kingambit (Excadrill is UU), whilst equally enjoying Clefable eliminating Tusk and pestering Dragapult. (Proofread this part too; Tusk -> Great Tusk) Dragonite is also a decent partner, as it likes Clefable's ability to check and pressure Dragon types to give it an easier time to set up, whilst Thunder Wave helps cut down the speed of faster Pokemon that can threaten Dragonite, namely Iron Valiant, Enamorus, Meowscaraca and Weavile. (The TWave point doesn't need to be repeated a third time; just combine it to say 'offensive partners like xyz like TWave support) Clefable also takes care of Great Tusk and Cindrace and pressures Dragonite’s checks like Zamazenta and Raging Bolt. Dragonite, in return, can eliminate Kingambit, Gholdengo, Iron Treads, Heatran, Rillaboom, and Ogerpon-Wellspring. (Again this can be cut, wuld be good to cut to only examples that haven't been mentioned a lot like Ogerpon-W)
In general, I would proofread this paragraph to make sure you haven't mentioned similar mons//cores too much, and if you have, just combine them with previous sections.


[SET CREDITS]
Written by: https://www.smogon.com/forums/members/smg-notfunny.621033/

Quality Checked by:
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Formatting of these needs to be Quality checked by / Grammar checked by, it's case sensitive
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
2/2 make sure to proofread fully before sending to gp, a lot of these sentences run on
[SET]
Utility Clefable
Clefable @ Leftovers / Heavy Duty Boots
Ability: Magic Guard / Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Water / Steel
Bold Nature
- Moonblast
- Moonlight
- Stealth Rock
- Knock Off / Encore / Thunder Wave

[SET DESCRIPTION]:
Leveraging its passable bulk, amazing typing, solid movepool, and two fantastic abilities in Magic Guard and Unaware, Clefable establishes its niche in the OU tier as a solid glue on bulkier team compositions that appreciate its amazing role compression. Clefable maximizes its physical bulk to let it handle a myriad of physical attackers and passive Pokemon such as Great Tusk, Hisuian-Samurott, Gliscor, and Garganacl. Clefable is an effective Stealth Rocker as it threatens Great Tusk and can punish Corviknight via paralysis, locking it into Defog with Encore, or removing its item. Knock Off helps remove Heavy-Duty Boots to enable its own Stealth Rock and teammates' Spikes. Clefable primarily uses Encore on Unaware sets, as it can force set up sweepers like Volcarona or Raging Bolt into uncomfortable positions, allowing one of its teammates to get a safe switch into the field. Thunder Wave helps cripple faster Pokemon like Zamazenta, Roaring Moon, and Weavile. While Moonlight is usually preferred as Clefable's recovery, Wish and Protect can be used over Moonlight and Stealth Rock respectively if Clefable's team already has another Stealth Rock user. Calm Mind can be used on Unaware sets to handle special boosting attackers such as Raging Bolt, Volcarona, Darkrai, Hatterene, and Primarina. Sticky Barb+Trick can also be used on Magic Guard sets to incapacitate Gliscor, as Sticky Barb neutralizes Poison Heal recovery, crippling Gliscor's longevity and punish common switch-ins like Slowking-Galar, Clodsire, and Blissey, while also generally being useful to steal items. Clefable uses Tera Water and Steel to absorb Steel type attacks in a pinch like Kingambit's Iron Head, Gholdengo's Make It Rain, and Iron Treads Steel Beam. Tera Water's good matchups into the physical attackers Clefable aims to check is preferred, as it lets Clefable switch into Barraskewda, Cinderace, and Gouging Fire. Tera Steel can also be used to become immune to Poison type attacks like Galarian Slowking's Sludge Bomb, but loses key matchups like Cinderace, Great Tusk, and Landorus-Therian. Tera Ghost is also a decent pick, as it preserves Clefable’s good matchups into Fighting types while also letting it spin block, but the worse matchup into Knock Off should be noted. It's worth noting that Clefable prefers not to Tera unless it absolutely needs to, as Clefab;e's base typing is hard to give up. Rocky Helmet is also viable on Magic Guard sets to be a one time use method of punishing Knock Off, and U-Turn, albeit Clefable usually prefers Leftovers letting it 1v1 stronger Pokemon without needing to use as many Moonlights.

Clefable fits on stall and balance teams that appreciate its role compression and typing. Teammates like Skarmory, Gliscor, Ting-Lu, Blissey, and Clodsire (doesn't need so many examples) love its ability to Knock Off Heavy-Duty Boots and enable their hazards. Gliscor, in particular, is a phenomenal teammate. The two are effective walls that cover each other’s physical weaknesses, as Clefable can switch into Knock Off from threats that Gliscor cannot handle, namely Meowscarada, Great Tusk, Hisuian Samurott, and Weavile, threatening them out with Moonblast. In return, Gliscor can Spike, which with Clefable’s Stealth Rock and the two’s owns Knock Off, can form a potent hazard stacking core. Galarian Slowking is also an excellent partner, as it can sponger strong special attacks that would otherwise threaten Clefable and spread Toxic. In return, Clefable handles Great Tusk, Weavile, Meowscarada, and Hisuian Samurott. (you've used this example point with the same examples a sentence ago, maybe worth combining the poitns or listing some different ones for each to avoid repetition?) Clefable's Encore’s ability to catch set up sweepers is appreciated by its more offensively oriented teammates (such as?) to give them a safe entry point, but it also can allow more defensively oriented Pokemon, notably Alomomola, which can regenerate HP and pass Wisha. Offensive partners appreciate Thunder Wave support that helps cut the speed of faster Pokemon like Iron Boulder, Iron Valiant, opposing Dragapult, Darkrai, and Deoxys-Speed (again doesn't need so many examples). In exchange, Weavile and Meowscarada can remove Heavy-Duty Boots so Clefable's Stealth Rock can start wracking up damage, while Volcarona handles Gholdengo, Rillaboom, Skarmory, Corviknight and can threaten physical attackers with burns from its Flame Body or Will-O-Wisp. Dragapult and Gholdengo are also effective partners as they pressure or cripple common Pokemon that annoy Clefable and can also spin block Great Tusk and Iron Treads. In return, Clefable provides Thunder Wave support and threatens Great Tusk, Hisuian Samurott, Meowscarada, and Weavile. (this example list has been used twice before, would suggest similar changes to the above point) Kingambit is a phenomenal partner, as it threatens common answers to Clefable such as Clodsire, Blissey, Galarian- Slowking, and Gholdengo. In return, Clefable spreads Thunder Waves to slow down Pokemon that would otherwise outspeed Kingambit. (twave supporting offensive partners has already been said) Zamazenta is also a good partner, as it pressures Iron Treads, Gholdengo, Heatran, Kyurem, and Kingambit, while equally enjoying Clefable eliminating Great Tusk and pestering Dragapult. Dragonite is also a decent partner, as it likes Clefable's ability to check and pressure Dragon types to give it an easier time to set up, while Thunder Wave helps cut down the speed of faster Pokemon that can threaten Dragonite, namely Iron Valiant, Enamorus, Meowscaraca and Weavile. (same here) Clefable also takes care of Great Tusk and Cinderace and pressures Dragonite’s checks like Zamazenta and Raging Bolt.

[SET CREDITS]
Written by: https://www.smogon.com/forums/members/smg-notfunny.621033/

Quality Checked by:
https://www.smogon.com/forums/members/magcargo.177111/

Grammar Checked by:
https://www.smogon.com/forums/members/magcargo.177111/


[SET CREDITS]
Written by: https://www.smogon.com/forums/members/smg-notfunny.621033/

Quality Checked by:
https://www.smogon.com/forums/members/magcargo.177111/

Grammar Checked by:
https://www.smogon.com/forums/members/magcargo.177111/

Formatting of these needs to be Quality checked by / Grammar checked by, it's case sensitive
this was missed in the last check too, make sure to also include a line break after 'written by'
 
Hello, amcheck here!
add (AP) = add period (AC) = add comma (ASC) = add semicolon (AH) = add hyphen
remove (RC) = remove comma (RH) = remove hyphen
comment

[SET]
Utility Clefable
Clefable @ Leftovers / Heavy-(AH)Duty Boots
Ability: Magic Guard / Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Water / Steel
Bold Nature
- Moonblast
- Moonlight
- Stealth Rock
- Knock Off / Encore / Thunder Wave

[SET DESCRIPTION]:
Leveraging its passable bulk, amazing typing, solid movepool, and two fantastic abilities in Magic Guard and Unaware, Clefable establishes its niche in the OU tier as a solid glue on bulkier team compositions, (AC) which that appreciate its amazing role compression. Clefable maximizes its physical bulk to let it handle a myriad of physical attackers and passive Pokemon such as Great Tusk, Hisuian(RH)Samurott, Gliscor, and Garganacl. Clefable is an effective Stealth Rocker Rock user, as it threatens Great Tusk and can punish Corviknight via with paralysis, locking lock it into Defog with Encore, or removing remove its item. Knock Off helps remove foes' Heavy-Duty Boots to enable its own Stealth Rock and teammates' Spikes. Clefable primarily uses Encore on Unaware sets, as it can force set up setup sweepers like Volcarona or Raging Bolt into uncomfortable positions, allowing one of its teammates to get a safe switch into the field. Thunder Wave helps cripple faster Pokemon like Zamazenta, Roaring Moon, and Weavile. While Moonlight is usually preferred as Clefable's recovery, Wish and Protect can be used over Moonlight and Stealth Rock, (AC) respectively, (AC) if Clefable's team already has another Stealth Rock user. Calm Mind can be used on Unaware sets to handle special-(AH)boosting attackers such as Volcarona, Darkrai, and Hatterene. Sticky Barb + Trick (put spaces b/w the + here) can also be used on Magic Guard sets to incapacitate Gliscor, as Sticky Barb neutralizes Poison Heal recovery, crippling Gliscor's longevity and punish punishing common switch-ins like Slowking-Galar Galarian Slowking, Clodsire, and Blissey (RC) while also generally being useful to steal items. Clefable uses Tera Water and Steel to absorb Steel-(AH)type attacks in a pinch like Kingambit's Iron Head, Gholdengo's Make It Rain, and Iron Treads's (need another S after apostrophe here) Steel Beam. Tera Water's Water is preferred, as it has good matchups into the physical attackers Clefable aims to check, letting is preferred, as it lets Clefable switch into Barraskewda, Cinderace, and Gouging Fire. Tera Steel can also be used to become immune to Poison-(AH)type attacks like Galarian Slowking's Sludge Bomb, but it loses key matchups like Cinderace, Great Tusk, and Landorus-Therian Landorus-T. Tera Ghost is also a decent pick, as it preserves Clefable’s good matchups into Fighting-(AH)types while also letting it spin block spinblock, but the worse matchup into Knock Off should be noted. It's worth noting that Clefable prefers not to Tera Terastallize unless it absolutely needs to, as Clefable's base typing is incredibly valuable. Rocky Helmet is also viable on Magic Guard sets to be a one time use as a one-time-use (Would consider rephrasing this. It implies that it is one-time-use against both Knock off and U-turn when it is really only one-time against the former) method of punishing Knock Off (RC) and U-Turn, albeit U-turn, although Clefable usually prefers Leftovers, (AC) letting it 1v1 beat stronger Pokemon one-on-one without needing to use as many Moonlights Moonlight as frequently.


Clefable fits on stall and balance teams,(AC) which that appreciate its role compression and typing. Teammates like Skarmory, Gliscor, and Clodsire love its Clefable's ability to Knock Off remove Heavy-Duty Boots with Knock Off and enable their entry hazards. Gliscor, in particular, is a phenomenal teammate. The two are effective walls that cover each other’s physical weaknesses;(ASC) as Clefable can switch into Knock Off from threats that Gliscor cannot handle, namely Meowscarada, Great Tusk, Hisuian Samurott, and Weavile, threatening them out with Moonblast. In return, Gliscor can Spike set Spikes, which when combined with Clefable’s Stealth Rock and the two’s owns pair's access to Knock Off, can form forms a potent hazard stacking core. Galarian Slowking is similarly a good partner, (AC) as Clefable can handle many of the aforementioned Dark-(AH)types that threaten it.(AP) In return, and Galarian Slowking is an amazing Special sponge special wall that switches into many strong Special special attacks that would threaten Clefable, such as Kyurem's Ice Beam or Primarina's STABS STAB moves. It can also spread Toxic,(AC) which that allows Clefable to sit on stay in against physical attackers more comfortably. Clefable's Encore’s ability to catch set up setup sweepers is appreciated by its Clefable's more offensively oriented teammates like Kingambit or and Dragapult to give them a safe entry point. (AP) Additionally, it allows in but it also can allow more defensively oriented Pokemon, notably Alomomola, which can regenerate HP and pass Wish. Offensive partners appreciate Thunder Wave support that helps cut the speed Speed of faster Pokemon like Iron Boulder, Iron Valiant, and opposing Dragapult. In exchange, Weavile and Meowscarada can remove Heavy-Duty Boots so Clefable's Stealth Rock can start wracking racking up damage, while Volcarona handles Gholdengo, Rillaboom, Skarmory, and Corviknight and can threaten physical attackers with burns from its Flame Body or Will-O-Wisp. Dragapult and Gholdengo are also effective partners, (AC) as they pressure or cripple common Pokemon that annoy Clefable and can also spin block Great Tusk and Iron Treads. In return, Clefable provides Thunder Wave support and threatens Dark-(AH) types(RC) whilst while also forcing out Garganacl. Kingambit is a phenomenal partner, as it threatens common answers to Clefable such as Clodsire, Blissey, Galarian(RH) Slowking, and Gholdengo. Zamazenta is also a good partner, as it pressures Iron Treads, Heatran, Kyurem, and Kingambit (RC) while equally enjoying Clefable eliminating Great Tusk and pestering Dragapult. Dragonite is also a decent partner, as it likes Clefable's ability to check and pressure Dragon-(AH)types to give it an easier time to set up (RC) and enjoys the opportunities afforded to it by Clefable's Encore. (AP)
[SET CREDITS]

Written by: https://www.smogon.com/forums/members/smg-notfunny.621033/

Quality Checked by:
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https://www.smogon.com/forums/members/autumn.384270/

Grammar Checked by:
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autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done - pay attention to the edist in the credits section; I highlighted this in qc as well
use this method to implement (video in point 3); some things were missed from above, and this method makes it a lot easier

[SET]
Utility Clefable
Utility (Clefable) @ Leftovers / Heavy-Duty Boots
Ability: Magic Guard / Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Water / Steel
Bold Nature
- Moonblast
- Moonlight
- Stealth Rock
- Knock Off / Encore / Thunder Wave

[SET DESCRIPTION]:
Leveraging its passable bulk, amazing typing, solid movepool, and two fantastic abilities in Magic Guard and Unaware, Clefable establishes its niche in the OU tier as a solid glue on bulkier team compositions, which appreciate its amazing role compression. Clefable maximizes its physical bulk to let it handle a myriad of physical attackers and passive Pokemon such as Great Tusk, Hisuian Samurott, Gliscor, and Garganacl. Clefable is an effective Stealth Rock user, (AC) as it threatens Great Tusk and can punish Corviknight with paralysis, lock it into Defog with Encore, or remove its item. Knock Off helps remove removes (knock doesn't help to remove items, it just removes them) Heavy-Duty Boots to enable its own Clefable's Stealth Rock and teammates' Spikes. Clefable primarily uses Encore on Unaware sets, as it can force setup sweepers like Volcarona or and Raging Bolt into uncomfortable positions, allowing one of its teammates to get a safe switch into the field. Thunder Wave helps cripple cripples faster Pokemon like Zamazenta, Roaring Moon, and Weavile. While Moonlight is usually preferred as Clefable's recovery, Wish and Protect can be used over Moonlight and Stealth Rock, (AC) respectively, (AC) if Clefable's team already has another Stealth Rock user. Calm Mind can be used on Unaware sets to handle special-boosting attackers such as Volcarona, Darkrai, and Hatterene. Sticky Barb + Trick can also be used on Magic Guard sets to incapacitate Gliscor, as Sticky Barb neutralizes Poison Heal recovery, crippling Gliscor's longevity; (semicolon) and punishing it also punishes common switch-ins like Galarian Slowking, Clodsire, and Blissey while also generally being useful to steal items. (splitting this up because the first half of the sentence is about gliscor and then it abruptly switches to be more general) Clefable uses Tera Water and Tera Steel to absorb Steel-type attacks in a pinch like Kingambit's Iron Head, Gholdengo's Make It Rain, and Iron Treads's Steel Beam. Tera Water is preferred due to its good matchups into the physical attackers Clefable aims to check, letting Clefable switch into Barraskewda, Cinderace, and Gouging Fire. Tera Steel can also be used to become immune to Poison type Poison-type attacks like Galarian Slowking's Sludge Bomb, but it loses key matchups like Cinderace, Great Tusk, and Landorus-T. Tera Ghost is also a decent pick, as it preserves Clefable’s good matchups into Fighting types Fighting-types while also letting it spin block spinblock, but the worse matchup into Knock Off should be noted it has a worse matchup against Knock Off users. (rephrasing to avoid repetition with noting/notable in next sentence) It's worth noting that Clefable prefers not to Terastallize unless it absolutely needs to, as Clefable's its base typing is incredibly valuable. Rocky Helmet is also viable on Magic Guard sets as an effective way to punish U-Turn U-turn and as a one time Knock Off punisher, although Clefable usually prefers Leftovers letting it beat stronger Pokemon one-on-one without needing to use Moonlight as frequently.


Clefable fits on stall and balance teams, which teams that (reverting to original here because which implies it fits on every single one of these teams,whereas taht implies it fits on teams that specifically need clef's toolkit) appreciate its role compression and typing. Teammates like Skarmory, Gliscor, and Clodsire love Clefable’s ability to remove Heavy-Duty Boots with Knock Off and enable their entry hazards. Gliscor, in particular, is a phenomenal teammate. The two are effective walls that cover each other’s physical weaknesses; Clefable can switch into Knock Off from threats that Gliscor cannot handle, namely Meowscarada, Great Tusk, Hisuian Samurott, and Weavile, threatening them out with Moonblast. In return, Gliscor can set Spikes, which when combined with Clefable’s Stealth Rock and the pair’s owns Knock Off, forms a potent hazard stacking hazard-stacking core. Galarian Slowking is similarly a good partner, as Clefable can handle many of the aforementioned Dark-types that threaten it. In return Galarian Slowking is an amazing special wall that switches into many strong special attacks that would threaten Clefable, such as Kyurem's Ice Beam or and Primarina's STAB moves. It can also spread Toxic, which allows Clefable to stay in against physical attackers more comfortably. Encore’s ability to catch setup sweepers is appreciated by Clefable’s more offensively oriented teammates like Kingambit or and Dragapult to give them a safe entry point. Additionally, it allows lets in more defensively oriented Pokemon, notably Alomomola, which can regenerate HP and pass Wish. Offensive partners appreciate Thunder Wave support that helps cut the speed of to enable them to punish faster Pokemon like Iron Boulder, Iron Valiant, and opposing Dragapult. (more of a qc thing but saying what twave does is pure dex info, so i rephrased to talk about what it helps with in game) In exchange, Weavile and Meowscarada can remove Heavy-Duty Boots so Clefable's Stealth Rock can start racking up damage, while and Volcarona handles Gholdengo, Rillaboom, Skarmory, and Corviknight, simultaneously Corviknight while threatening physical attackers with burns from its Flame Body or Will-O-Wisp. Dragapult and Gholdengo are also effective partners, as they pressure or cripple common Pokemon that annoy Clefable and can also spin block spinblock Great Tusk and Iron Treads. In return, Clefable provides Thunder Wave support and threatens Dark-types while also forcing out Garganacl. (qc thing again but you've already talked abut twave for offensive partners, so noneed to say it again) Kingambit is a phenomenal partner, as it threatens common answers to Clefable such as Clodsire, Blissey, Galarian Slowking, and Gholdengo. Zamazenta is also a good partner, as it (removing repetition from last sentence) pressures Iron Treads, Heatran, Kyurem, and Kingambit while equally enjoying Clefable eliminating Great Tusk and pestering Dragapult. Dragonite is also a decent partner, as it likes Clefable's ability to check and pressure Dragon-types as well as its Encore support, giving it more setup opportunities to give it an easier time to set up and enjoys the opportunities afforded to it by Clefable's Encore.

[SET CREDITS]

Written by:
(line break) https://www.smogon.com/forums/members/smg-notfunny.621033/

Quality Checked by: checked by:
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https://www.smogon.com/forums/members/autumn.384270/

Grammar Checked by: checked by:
https://www.smogon.com/forums/members/magcargo.177111/ (remove this - magcargo isn't a gper)
https://www.smogon.com/forums/members/sunny004.197240/
https://www.smogon.com/forums/members/autumn.384270/
 

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