Recent content by puking_rainbows

  1. Haxorus (Sub DDance) [QC 0/3]

    [SET] name: Sub DDance move 1: Substitute move 2: Dragon Dance move 3: Dragon Tail move 4: Earthquake / Brick Break item: Leftovers nature: Jolly EVs: 252 HP / 36 Def / 220 Spe Why this set deserves to be on-site: All Haxorus sets posted on-site are sweepers. No supporting or phazing one...
  2. Sort-of Standard OU

    Hi there. I think I have some interesting tips for you n_n On Salamence, you could try giving him a Choice Scarf and altering a little bit his moveset. Salamence @ Choice Scarf Adamant Nature 4 HP / 252 Atk / 252 Spe - Outrage - Earthquake - Fire Blast - Stone Edge By making this change...
  3. Salamence (Double phazer) [QC (0/3)]

    Yeah, I took the idea from his video and saw it was effective. I noticed too that the same strategy could be done with Mew, but Salamence had intimidate.
  4. Putting Up a Fight: A Gen5 OU weatherless team!

    Mmmh... I like the team and I've thought about a possible solution to all of your listed threats. Have you tried this pokemon out? Sharpedo @ Life Orb Ability: Speed Boost Nature: Adamant EV: 252 Atk / 64 Def / 68 SpD / 124 Spe - Aqua Jet - Waterfall - Crunch - Protect I'm not good...
  5. Hit or Miss Team

    Although most sets use it, I think you should put Hidden Power [Fire] instead of Hidden Power [Ice] on Magnezone, as you can perfectly deal with dragons on your team. On your Mamoswine, as Lasers pointed out, Ice Shard > Icicle Spear. Your team will definatelly benefit from a priority move...
  6. Salamence (Double phazer) [QC (0/3)]

    Just added it. Thanks for the advice, Vein.
  7. Salamence (Double phazer) [QC (0/3)]

    Ups, sorry. Just added it. It was obviously Intimidate, but it was necessary to put it in. I tried this set and it worked fine with me. Maybe, as someone pointed out earlier, it would be optimized by some changes on the nature and ev spread, but yes... it somewhat depends on "luck", if you want...
  8. Salamence (Double phazer) [QC (0/3)]

    It doesn' really get screwed over by the game mechanics because of Sleep Talk, which can ensure a hit with either Roar or Dragon Tail. There are two phazing moves to increase the probability of phazing the foe by the aforemetioned attack. Why Rest? Because by the use of Sleep Talk, the negative...
  9. Salamence (Double phazer) [QC (0/3)]

    If more evs are invested in defense or special defense and the nature is change it would gain more bulk. But would that be enough bulk? It's understandable that Salamence can't stand ice moves, so whenever a pokemon is about to hit him with one of those it should be changed into a steel pokemon...
  10. Salamence (Double phazer) [QC (0/3)]

    You're right. This set needs a bit of prediction and a some support to get it well. As Vein pointed out, defences can be increased with a new ev spread and a new nature. Another thing I would like to comment is that, as you mentioned, the surprise factor is important in this moveset as not many...
  11. Salamence (Double phazer) [QC (0/3)]

    [SET] name: Double phazer move 1: Rest move 2: Sleep Talk move 3: Dragon Tail move 4: Roar item: Lefovers ability: Intimidate nature: Jolly evs: 252 HP / 4 Def / 252 Spd Why this deserves to be on-site: Since the addition of Salamence in the OU metagame, no set has been made which use...
  12. Creative (and good) Movesets (READ THE OP FIRST)

    Here's the pokemon I recommend. I'm sorry if the concept doesn't really fit or if it's not as original as expected. Archeops @ (Rock Gem) Ability: Defeatist Adamant nature (+Atk, -Sp.Atk) EVs: 4 HP / 252 Atk / 252 Spe ~ Head Smash ~ Acobatics ~ Earthquake ~ U-Turn Probably one of my...
  13. CAP 13 CAP 2 - Art Submissions

    Final submission: As I don't think I'll be editing it anymore, I choose the wooden ghost bear. This pokemon was born out of the spirit of an errant and loyal pet. When his master abandoned it in the forest, it became sad and lonely, only wishing to return with its owner. Time passed by...
  14. CAP 13 CAP 2 - Art Submissions

    You may be right, but nowadays, existing that many pokemon, isn't it a bit too difficult to create a pokemon which isn't similar to another one? I'm sure it wasn't on purpose and with the changes aragonbird did on his design (changing the leaves for hands), it looks rather fine to me (:
  15. CAP 13 CAP 2 - Art Submissions

    I really like your design. It makes me think of Kirlia in some way. I agree with you when you say it can be somewhat complicated to sprite it, but it could be done, in my opinion. A solution would be to make the hair different. You could transform that hair into a bush or maybe put less but more...
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