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I actually think the part that makes Annihilape significantly more manageable in this meta is the part where it gets hit by various chip damage trademarks and it cannot Taunt to prevent them. The Will-O-Wisp trademark was nasty back in the day, but Toxic and Leech Seed trademarks still do a...
What is determined to be the Relic move if all moves in the moveset can be legally learned by the base mon?
E.g. this set:
Dragonite (Regieleki) @ Heavy-Duty Boots
Ability: Transistor
Tera Type: Normal
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Rapid Spin
- Volt Switch
- Thunderbolt...
Check
:SV/Kingambit:
Kingambit @ Air Balloon
Ability: Supreme Overlord
Tera Type: Flying
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head
Use Swords Dance, then Iron Head. Moltres-G cannot KO in time this way. No Supreme Overlord boosts...
If Kommo-o Terastallizes and Taunts, Skeledirge can't touch it (or heal up) due to Kommo-o now being a Normal-type with Soundproof (i.e. immune to Torch Song and Hex). Kommo-o easily breaks Skeledirge by dealing over 8% damage a turn from there.
So with that...
Check: :deoxys-speed:
Counter...
We've made Sub Eternamax illegal in SwSh Pure Hackmons because one of our premier battle mechanics researchers, DaWoblefet, has found that Eternamax using Substitute crashes the game in (start checking at 24:50). Simulating crashes is difficult, so making the combination illegal is the next...