Recent content by Jgerg

  1. Jgerg

    SPOILERS! Scarlet & Violet Leaks Thread - Data/Mechanics

    Quilfish-H evolves the same way as Stantler: using a move several times in a specific style, which is impossible in this game. Ursaring and Kleavor evolve via items that aren’t in the game. All of these evolution methods are theoretically possible to implement by either adding the item or...
  2. Jgerg

    Help a Competitive Noob out?

    Idk that much but tyranitar seems like a bad pairing with dragonite since you’d break your own multiscale.
  3. Jgerg

    Sticky Orange Islands SQSA Thread

    True there could be something weird with flutter mane specifically. (Or something specific to Scarlet since dreepy is Violet exclusive?) Maybe something broken with the fade in/out animation since that seems to be involved but overall pretty weird. Edit: the comments of that video say the...
  4. Jgerg

    Sticky Orange Islands SQSA Thread

    The ghosts that only show up at night work that way because they’re Pokémon coded to show up at night, not because they’re ghosts. For example sinistea and dreepy spawn all day despite being ghost type, and umbreon only spawns at night despite not being ghost type. Assuming the pastebin I showed...
  5. Jgerg

    Best pokemon to prepare for the 7 star charizard?

    Specs calm mind lol. I think covert cloak is probably the best item if you aren’t in a coordinated group since you don’t really need the extra damage that much and you can’t rely on someone else setting up misty terrain but other than that this is probably the best offensive set imo (other than...
  6. Jgerg

    Sticky Orange Islands SQSA Thread

    Based on the encounter data (https://pastebin.com/hhdpw1M7) and my experience in Violet, the overworld time of day has no effect on flutter mane. I’m usually drowning in Jugulis 24/7 and the data for flutter mane is identical other than the game. Time of day probably does affect Espeon, Umbreon...
  7. Jgerg

    Sticky Orange Islands SQSA Thread

    That is correct. A romhack I’ve played that uses SM mechanics (XG) had to specifically mod that out.
  8. Jgerg

    SPOILERS! Scarlet & Violet Leaks Thread - Data/Mechanics

    Tyranitar is a scarlet exclusive
  9. Jgerg

    SPOILERS! Scarlet and Violet Gameplay/Story Leaks

    Glimmora is made of (something resembling) tera crystals and Glimmet Crystals are the materials for Tera Blast, so there’s a pretty clear connection there. I imagine there’s a similar relationship to carbink/diancie coming. Also the poison typing and toxic debris is pretty interesting...
  10. Jgerg

    Thanks I literally just googled pichu

    Thanks I literally just googled pichu
  11. Jgerg

    Research Scarlet & Violet Battle Mechanics Research

    This is equivalent to asking to test if each individual move is boosted by Sheer Force just because Jet Punch is (but without the specific reason to think the move might work strangely). With how much there already is to test in a new game, double-checking things we already have a reasonable...
  12. Jgerg

    SPOILERS! Scarlet & Violet Leaks Thread - Data/Mechanics

    To be clear the auctions refresh every in-game day which is 72 minutes long
  13. Jgerg

    SPOILERS! Scarlet & Violet Leaks Thread - Data/Mechanics

    It’s relatively fast to gather berries (and other ground pickups like stones) by having a fast Pokémon like ceruledge follow you while you bike around the area they’re found in. I have hundreds of those berries from exploring during the main story and letting my Pokémon pick up whatever they...
  14. Jgerg

    Best pokemon to prepare for the 7 star charizard?

    I mean the main things that make solo raids easier is that you don’t have to somehow coordinate without any communication and there’s no penalty for when the NPCs die (shout out to my homie with the intimidate staraptor spamming brave bird to die as fast as possible for intimidate drops). As...
  15. Jgerg

    Best pokemon to prepare for the 7 star charizard?

    I mean it’s more likely just something about the damage not displaying correctly. Like if charizard has a max hp of 10000 it’s showing the damage you do as if the max were only 5000, and then after you’ve done more than 5000 damage it tries to correct the display.
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