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I've been lurking a lot and posting sparsely but I never formally introduced myself and I figured it would be nice to share a little bit of my Pokemon background.
When Pokemon first came stateside during my childhood it wasn't long before I found myself with a copy of one of the games. I'd...
Sand is probably my favorite weather archetype because I enjoy bulky offense as much as I do. I'd like to talk from the two common angles about this team archetype.
Offense:
Sand has always been respectable offensively. Two premier types on sand teams are Ground and Rock which are also an...
Fire type is a very solid type at the moment. Plenty of representatives in OU that all play a variety of roles.
Offense:
Fire has always been an excellent offensive type for hitting Steel, Grass, Bug, and Ice types. Steel is a fairly common defensive type in the current metagame and Fire does a...
Ditto @ Choice Scarf
Ability: Imposter
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Transform
I rarely see Ditto. It's rated C in the viability rankings thread. It's usable in even PU. It sparsely shows up on teams and does exactly one job and everyone is familiar with what that one job is...
Okay, this feedback essentially says this to me:
- You used the team for two games and lost both.
- You were outsped by something and it caused you issue.
- You couldn't break past a physically defensive wall.
Point 1: I don't feel that two games gives a good feel for a team. If you felt a bad...
Duly noted, I forgot about Kyurem-B. I will also change to Flash Cannon since I initially did not run Earthquake on Meta to beat Heatran.
My Lando's spread was actually wrong, let me clear that up. I'm running a full physically defensive investment now. I had the right spread in the importable...
Hey, I saw your team as a candidate for RMT of the week and after seeing this post I just had to vote for it and give it a rate! Your has plenty of charisma and your nicknames made me laugh and that's all it took. I play mostly OU but I have a little experience in UU so hopefully I can give some...
It's worth noting that Grass Knot does very little damage to Keldeo and Rotom because of their low weight. Grass Knot gets middling base power versus Keldeo and minimum versus Rotom. This is especially bad versus sub CM Keldeo.
Overall, I quite like the team but I have a hard time rating hyper...
Not a problem. Currently playtesting Grass Knot but I get the vibe I will probably switch back to Ice Punch.
Just added a new replay to the OP. I think I need to re-add Bisharp as a threat and add Scarftran (eh, maybe not Scarftran - Azumarill can take a hit and scare it off or KO it) and Mega...
I've had Grass Knot recommended to me before but it seems to be exclusively useful for hitting Mega Slowbro. Azumarill's weight is low enough such that Grass Knot gets a middling 60 base power. Here are the relevant calcs:
4 SpA Tough Claws Metagross Grass Knot (60 BP) vs. 248 HP / 0 SpD...
Using my one bump.
Some members of my team have changed and some of their sets have changed after I received some feedback and did some more playtesting.
Hi, thanks for the opinions.
Metagross is pretty expendable and could probably be reshaped the most without being outright replaced. I probably won't choose Earthquake just because I already have Earthquake on Lando and Earth Power on Hydreigon. Pursuit has been pretty helpful for catching more...
After much ado in my team building process I finally built a balanced team that felt like it could handle top threats in the metagame while being solid and consistent enough to handle surprises well. The team's theme is closest to balance but could also probably be called bulky offense. I'm...
Hey, this is actually a very solid looking team. I spent a few minutes racking my brain for threats so you can better adapt your team. Be warned that some of my opinions are because I like having a solid switch in for most situations.
Noted possible issues:
Scarf Lando-T: Outspeeds your entire...