Just to confirm, there will be enough time for drops associated with DLC to take effect Oct 1, right?
Not usually, but sometimes after large releases (such as home) a new drop system is used where Pokémon can drop multiple tiers at once if they have less than 1/30, 1/60, etc usage - not sure if that's happening this month thoughCan a new Pokémon drop from OU straight to, say, NU instead of UU in a monthly tier shift? If so, how?
Cinderace is able to remove hazards more reliably than Tusk these days, and resists Fairy. boots spam is better on a lot of structures. Gliscor is really good right now and can play offensive defensive and utility roles all very well depending on the set, and doesn't have much issues with the types you're mentioning - Moltres also wrecks fairies and can pair with a dark type to fend off dark and ghost - him and Kingambit are good friends because Molt is immune to Wisp and EQ and resists and can burn on fighting moves, and Gambit is a rock resistNot sure if this is the right place to ask but
I keep making my teams weak to one specific pokemon that suddenly becomes #1 usage on the ladder. It feels like all the defensive pokemon in the metagame are dogshit and (next part is true) tusk being the ONLY hazard remover that doesn't invite in the world's setup sweepers is tusk. I feel like I've either overloaded on fairy weaknesses or ghost/dark weaknesses. And when I try to counter I wind up with no hazard removal. TLDR teambuilding is a real struggle, what are the best "glue" mons that don't get shit on by fairy/ghost types. Thanks. Some teams I've been using as a reference for my masterful skills (ignore the sand one that was a meme)
First off, thank you so much for your reply, it was very helpful :). I'm just curious, isn't it a bit dicey for cinderace to do the removal thing because you might put your own hazards on your side? Obviously that doesn't count it out completely, but I'm a bit curious on how to play with that. I've only used cinderace a handful of times.Cinderace is able to remove hazards more reliably than Tusk these days
You generally don't need to put up "your own hazards" on Cinderace teams because court change does that for you. "How to play with that" is, don't put up hazards then switch them to your sideFirst off, thank you so much for your reply, it was very helpful :). I'm just curious, isn't it a bit dicey for cinderace to do the removal thing because you might put your own hazards on your side? Obviously that doesn't count it out completely, but I'm a bit curious on how to play with that. I've only used cinderace a handful of times.
Protect should skip the Accuracy check for a move it blocks and just say "X protected itself" or suchCan moves miss on protect? Lets say if I Protected and the opponent used Focus Miss and missed me, would it show as a miss or always hit?
Yes, no overlapping variables within suspects as a general rule of thumbAre multiple suspects out of the question nowadays? I remember back in XY there were a few times where multiple things were tested at once (Deo-S and Deo-D for example), but I only started using smogon again during the beginning of this gen
I've been using AV Pex, which still performs quite well vs Wake and Gren, though some good anti-hazard support is required. I've used the Water Ogrepon and that has also done OK, but suffers similar issues vs hazards & is also Tera reliant in order to not get Shredded by Dark Pulse.How do you check Gren with a BO team? Cause most of the water resists are either too passive or too frail.
YesDo the Oger masks block Trick?
For OU teams, you can check out the official OU serverwhat would be the right place to share teams we've built and discuss them (sorry i'm kind new here lol)
i kinda want to talk about a specific pokemon ive been using and provide the team its been working on for me and i dont know if thats like a rate my team thing or a metagame discussion thing