Project SS OU - Victim of the Week - Not hosted anymore

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Check Demon :clefable:

Clefable @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Soft-Boiled
- Stored Power
- Calm Mind

Clefable is a nice check to gastrodon due to it's decent offense/defenses and softboiled.
Magic guard is an ability that makes you immune to stuff like burn/poison/stealth rock, so toxic from gastrodon does nothing to it.

Gastrodon can do chip damage to clefable, but clefable can just heal it off.
Even if clefable gets burned by scald, it is useless because clefable is a Special Attacker.

At +1, Clefable does more damage than Gastrodon even if it's earthquake is a critical hit.


+1 252+ SpA Life Orb Clefable Moonblast vs. 252 HP / 172+ SpD Gastrodon: 235-278 (55.1 - 65.2%) -- guaranteed 2HKO

0 Atk Gastrodon Earthquake vs. 252 HP / 0 Def Clefable on a critical hit: 180-213 (45.6 - 54%) -- 46.9% chance to 2HKO

252+ SpA Life Orb Clefable Moonblast vs. 252 HP / 172+ SpD Gastrodon: 157-187 (36.8 - 43.8%) -- guaranteed 3HKO
 

Giyu

Tomioka
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COUNTER

:bw/Blissey:
Blissey (F) @ Heavy-Duty Boots :Heavy-Duty Boots:
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Soft-Boiled
- Teleport
- Toxic

Blissey could care less about getting burned by Scald or poisoned by Toxic due to Natural Cure. This grants Blissey the ability to switch into Gastrodon, cripple it with Toxic, and safely pivot out into a more prominent threat with Teleport.
 

Giyu

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Check Demon :clefable:

Clefable @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Soft-Boiled
- Stored Power
- Calm Mind

Clefable is a nice check to gastrodon due to it's decent offense/defenses and softboiled.
Magic guard is an ability that makes you immune to stuff like burn/poison/stealth rock, so toxic from gastrodon does nothing to it.

Gastrodon can do chip damage to clefable, but clefable can just heal it off.
Even if clefable gets burned by scald, it is useless because clefable is a Special Attacker.

At +1, Clefable does more damage than Gastrodon even if it's earthquake is a critical hit.


+1 252+ SpA Life Orb Clefable Moonblast vs. 252 HP / 172+ SpD Gastrodon: 235-278 (55.1 - 65.2%) -- guaranteed 2HKO

0 Atk Gastrodon Earthquake vs. 252 HP / 0 Def Clefable on a critical hit: 180-213 (45.6 - 54%) -- 46.9% chance to 2HKO

252+ SpA Life Orb Clefable Moonblast vs. 252 HP / 172+ SpD Gastrodon: 157-187 (36.8 - 43.8%) -- guaranteed 3HKO
This seems ineffective since Gastrodon has access to Clear Smog and could easily stall out Clefable with Recover as well as having higher bulk than the set you provided.
 
myself12 we don't have that many submissions for counters and I think ferro would be a good one. Still if you wanna leave it as a check that's fine.

I'll be allowing yeshahar submission cause Clef outdamages Gastro without the need for Calm Mind while also having recovery.

252+ SpA Life Orb Clefable Moonblast vs. 252 HP / 172+ SpD Gastrodon: 157-187 (36.8 - 43.8%)
0 Atk Gastrodon Earthquake vs. 252 HP / 0 Def Clefable: 120-142 (30.4 - 36%)
0 SpA Gastrodon Earth Power vs. 252 HP / 4 SpD Clefable: 99-117 (25.1 - 29.6%)
0 SpA Gastrodon Scald vs. 252 HP / 4 SpD Clefable: 88-105 (22.3 - 26.6%)
0 SpA Gastrodon Clear Smog vs. 252 HP / 4 SpD Clefable: 74-88 (18.7 - 22.3%)
 
Ty to everyone who voted. The winners this time are

Counter:
:Amoonguss: by Vengeance417
Check: :Ninetales-Alola: by fatBatman


Now for the next Victim of the Week we have... Venusaur!

:ss/Venusaur:

Venusaur @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Giga Drain / Solar Beam
- Weather Ball
- Growth
- Earth Power

A key component of sun teams, Venusaur is one of the most notorious special attackers in the tier. It's Grass and Fire coverage allows it to hit most of the tier at least neutrally, while resists such as Heatran don't want anything to do with Earth Power. A Growth in sun boosts it's special attack by 2 stages, making it even more deadly. While sun has been the least talked about weather this generation, teams such as Regieleki Sun by Pinkacross have shown that the playstyle can be effective on ladder, and Venusaur is always part of such teams. What pokemon can stop Venusaur from destroying everything in it's path?

Submissions end on Friday July 22nd at 23:59 EST
Please specify if your submission is a counter or a check
Please consider that sun might be up!
 
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Check*: Blissey

:sm/blissey:

Yeah, this is pretty obvious. Blissey has the ability to basically soak everything that Venus can throw out even at +2. Blissey can threaten a T-Wave or chip it down with seismic toss or pp stall with soft boiled. Not really much else to say here, Blissey the goat.

+2 252+ SpA Life Orb Venusaur Giga Drain vs. 252 HP / 4 SpD Blissey: 224-265 (31.3 - 37.1%) -- 79.4% chance to 3HKO
+2 252+ SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 252 HP / 4 SpD Blissey in Sun: 299-352 (41.8 - 49.2%) -- guaranteed 3HKO
+2 252+ SpA Life Orb Venusaur Earth Power vs. 252 HP / 4 SpD Blissey: 179-212 (25 - 29.6%) -- guaranteed 4HKO

252+ SpA Life Orb Venusaur Giga Drain vs. 252 HP / 4 SpD Blissey: 113-134 (15.8 - 18.7%) -- possible 6HKO
252+ SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 252 HP / 4 SpD Blissey in Sun: 149-177 (20.8 - 24.7%) -- guaranteed 5HKO
252+ SpA Life Orb Venusaur Earth Power vs. 252 HP / 4 SpD Blissey: 90-107 (12.6 - 14.9%) -- possible 7HKO

Blissey Seismic Toss vs. 0 HP Venusaur: 100-100 (33.2 - 33.2%) -- guaranteed 4HKO

edit: didn't consider that venus can just, yk boost up and beat blissey. Which doesn't really make Blissey a counter.
 
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:ss/gardevoir:

Gardevoir @ Choice Scarf
Ability: Trace
EVs: 252 SpA / 8 SpD / 248 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Focus Blast
- Healing Wish/Trick
the speed allows it to outspeed zera while the spdef changes the 6.3% ohko after rocks to a guaranteed 2hko

Gardevoir is mostly outclassed by lele as a fairy psychic special attacker, but it has its niche; access to utility moves like trick, wisp, e621, healing wish and the ability to competely destroy the prevelant weather teams are qualities that lele wished it had.
Gardevoir is a great check to venusaur, as it can switch into any move venu uses even with rocks up and can almost always ohko it back, while taking advantage of the sun for itself and having a good matchup against sun itself due to mons like tran and weavile.

252 SpA Life Orb Venusaur Solar Beam vs. 0 HP / 8 SpD Gardevoir: 187-222 (67.5 - 80.1%) -- guaranteed 2HKO after Stealth Rock
252 SpA Gardevoir Psyshock vs. 0 HP / 0 Def Venusaur: 300-354 (99.6 - 117.6%) -- 93.8% chance to OHKO
 
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:ss/moltres:
man any set works but this one is fine i guess
Moltres @ Heavy-Duty Boots
Ability: Flame Body
EVs: 88 HP / 168 SpA / 252 Spe
Timid Nature
- Flamethrower
- Hurricane
- U-turn
- Roost

i guess its a check but can also be a counter, put it in any category (if u really need an answer, put it in counter). this is p self explanatory, like i dont really see what venusaur is doing to this bulky mon without sludge bomb, which isnt in the given set. it super ohkos, as either its a 1v1 in sun and flamethrower is doing like 500%, or its a 1v1 out of sun and venusaur can only deal damage with either a 50 BP move or a dual-resisted move (and flamethrower is still doing 200%). it dont lose, so ya, peace.
 

Giyu

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DRAGON DANCE DRAGONITE (Counter)
:bw/Dragonite:
Dragonite @ Heavy-Duty Boots :Heavy-Duty Boots:
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dual Wingbeat
- Earthquake / Ice Punch
- Dragon Dance
- Roost

Dragonite is immune to Earth Power, resists Weather Ball (In Sun), and quad resists Giga Drain and Solar Beam. This enables Dragonite to setup easily due to Roost recovery and Multiscale. If Venusaur is Timid, it speed ties Dragonite after two Dragon Dances although it doesn't do enough, and if it's Modest; it does a lot although it doesn't outspeed.

:Venusaur: -> :Dragonite:
252+ SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 0 HP / 4 SpD Multiscale Dragonite in Sun: 49-57 (15.1 - 17.6%)

252+ SpA Life Orb Venusaur Solar Beam vs. 0 HP / 4 SpD Multiscale Dragonite: 29-34 (8.9 - 10.5%)

252+ SpA Life Orb Venusaur Giga Drain vs. 0 HP / 4 SpD Multiscale Dragonite: 18-21 (5.5 - 6.5%)

+2 252+ SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 0 HP / 4 SpD Multiscale Dragonite in Sun: 97-114 (30 - 35.2%)

+2 252+ SpA Life Orb Venusaur Solar Beam vs. 0 HP / 4 SpD Multiscale Dragonite: 58-68 (17.9 - 21%)

+2 252+ SpA Life Orb Venusaur Giga Drain vs. 0 HP / 4 SpD Multiscale Dragonite: 36-43 (11.1 - 13.3%)

252 SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 0 HP / 4 SpD Multiscale Dragonite in Sun: 44-52 (13.6 - 16%)

252 SpA Life Orb Venusaur Solar Beam vs. 0 HP / 4 SpD Multiscale Dragonite: 26-31 (8 - 9.5%)

252 SpA Life Orb Venusaur Giga Drain vs. 0 HP / 4 SpD Multiscale Dragonite: 16-19 (4.9 - 5.8%)

+2 252 SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 0 HP / 4 SpD Multiscale Dragonite in Sun: 88-103 (27.2 - 31.8%)

+2 252 SpA Life Orb Venusaur Solar Beam vs. 0 HP / 4 SpD Multiscale Dragonite: 53-62 (16.4 - 19.1%)

+2 252 SpA Life Orb Venusaur Giga Drain vs. 0 HP / 4 SpD Multiscale Dragonite: 33-39 (10.2 - 12%)

If you want non-Multiscale calculations, just multiply the damge ranges by two.

:Dragonite: -> :Venusaur:
252 Atk Dragonite Dual Wingbeat (2 hits) vs. 0 HP / 0 Def Venusaur: 316-376 (104.9 - 124.9%)

252 Atk Dragonite Ice Punch vs. 0 HP / 0 Def Venusaur: 196-232 (65.1 - 77%)

252 Atk Dragonite Earthquake vs. 0 HP / 0 Def Venusaur: 130-154 (43.1 - 51.1%)

+1 252 Atk Dragonite Dual Wingbeat (2 hits) vs. 0 HP / 0 Def Venusaur: 472-556 (156.8 - 184.7%)

+1 252 Atk Dragonite Ice Punch vs. 0 HP / 0 Def Venusaur: 294-346 (97.6 - 114.9%)

+1 252 Atk Dragonite Earthquake vs. 0 HP / 0 Def Venusaur: 195-230 (64.7 - 76.4%)

+2 252 Atk Dragonite Dual Wingbeat (2 hits) vs. 0 HP / 0 Def Venusaur: 628-744 (208.6 - 247.1%)

+2 252 Atk Dragonite Ice Punch vs. 0 HP / 0 Def Venusaur: 390-460 (129.5 - 152.8)

+2 252 Atk Dragonite Earthquake vs. 0 HP / 0 Def Venusaur: 260-307 (86.3 - 101.9%)
 
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I was about to post blissey/moltres, but I was really late and it's my fault.

However, I have found someone that not only Checks Venusaur, but also counters it's partners Torkoal, and Regieleki.

Dragapult @ Choice Specs
Level: 100
Timid Nature
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
- Shadow Ball
- Draco Meteor
- U-turn
- Flamethrower

This thing is an absolute beast, because most of the terrifying moves Venusaur uses, Dragapult resists. Venusaur's only way of damaging Dragapult is Earth Power, but it does measly damage to Dragapult, and it would have died already before killing Dragapult.

To add to this, Dragapult has two moves that can OHKO Venusaur, but Venusaur can only 2HKO it with a small chance.


252 SpA Life Orb Venusaur Earth Power vs. 0 HP / 4 SpD Dragapult: 134-159 (42.2 - 50.1%) -- 0.4% chance to 2HKO


252 SpA Choice Specs Dragapult Draco Meteor vs. 0 HP / 4 SpD Venusaur: 264-312 (87.7 - 103.6%) -- 25% chance to OHKO


252 SpA Choice Specs Dragapult Flamethrower vs. 0 HP / 4 SpD Venusaur in Sun: 366-432 (121.5 - 143.5%) -- guaranteed OHKO

232+ SpA Choice Specs Transistor Regieleki Thunderbolt vs. 0 HP / 4 SpD Dragapult: 187-221 (58.9 - 69.7%) -- guaranteed 2HKO


232+ SpA Choice Specs Transistor Regieleki Volt Switch vs. 0 HP / 4 SpD Dragapult: 146-172 (46 - 54.2%) -- 54.7% chance to 2HKO


252 SpA Choice Specs Dragapult Shadow Ball vs. 4 HP / 0 SpD Regieleki: 283-334 (93.7 - 110.5%) -- 62.5% chance to OHKO


252 SpA Choice Specs Dragapult Draco Meteor vs. 4 HP / 0 SpD Regieleki: 459-541 (151.9 - 179.1%) -- guaranteed OHKO
 
Counter: Blissey

:sm/blissey:

Yeah, this is pretty obvious. Blissey has the ability to basically soak everything that Venus can throw out even at +2. Blissey can threaten a T-Wave or chip it down with seismic toss or pp stall with soft boiled. Not really much else to say here, Blissey the goat.

+2 252+ SpA Life Orb Venusaur Giga Drain vs. 252 HP / 4 SpD Blissey: 224-265 (31.3 - 37.1%) -- 79.4% chance to 3HKO
+2 252+ SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 252 HP / 4 SpD Blissey in Sun: 299-352 (41.8 - 49.2%) -- guaranteed 3HKO
+2 252+ SpA Life Orb Venusaur Earth Power vs. 252 HP / 4 SpD Blissey: 179-212 (25 - 29.6%) -- guaranteed 4HKO

252+ SpA Life Orb Venusaur Giga Drain vs. 252 HP / 4 SpD Blissey: 113-134 (15.8 - 18.7%) -- possible 6HKO
252+ SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 252 HP / 4 SpD Blissey in Sun: 149-177 (20.8 - 24.7%) -- guaranteed 5HKO
252+ SpA Life Orb Venusaur Earth Power vs. 252 HP / 4 SpD Blissey: 90-107 (12.6 - 14.9%) -- possible 7HKO

Blissey Seismic Toss vs. 0 HP Venusaur: 100-100 (33.2 - 33.2%) -- guaranteed 4HKO
Venusaur is one of those rare special attackers that can actually beat Blissey (at least under sun). While Blissey can live +2 hits, it can't ko it back thanks to giga drain restoring a lot of health, and has to rather teleport out (and leave at 50% of health) or lose straight up. This happens cause Venusaur can not only boost to +2, but to +6 in front of Blissey. See this replay: https://replay.pokemonshowdown.com/gen8ou-1618577085-cc1n7bh41ajrrna97gzyt0wplb1czs8pw

Notice that the replay is one on one, not even considering that Blissey is the one switching into Venusaur. Thus I can't consider it a counter. We can leave it as a check though, as Thunder Wave + Teleport do annoy Venusaur a lot in practice, but just keep in mind that is not Blissey the one that beats it, but rather Blissey + something else.
 

Mimikyu Stardust

Enjoyment
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Hi play Don't Starve Together, its a fun survival multiplayer game where your goal is to survive the creepy cartoony world, stay sane through out the seasons, uncover the mystery of the world, and also not starve.

Now, i mentioned "stay sane during the seasons" because there are spring, summer, autumn and winter. Summer SUCKS in this game, and i would like to take the anger i have from don't starve into this sun victim of the week

:rb/aerodactyl:
LUXURY FAN (Aerodactyl) @ Assault Vest
Ability: Pressure
EVs: 252 Atk / 252 SpD / 4 Spe
Adamant Nature
- Dual Wingbeat
- Earthquake
- Stone Edge / Rock Blast

- Dragon Breath / Rock Tomb

AeVdactyl (name in progress) is THE anti sun threat, not just venusaur. Taking a look at it, it seems like a bad mon with a bad set. it is, but not againts sun!

Its able to take a +2 hit from venusaur and kill it back with a strong dual wingbeat, but not just that, any threats that is available to sun teams not named regieleki (and weavile too ig) will be smashed. Torkoal? 2hko by stone edge, Blacephalon? survive the hit and kill back with EQ, Specs Eruption Heatran? Lemme switch in real quick and kill back, A Dragonite setting up? Paralyze with Dragon Breath or just slow it down with rock tomb and kill it back. There is no sun threat that is able to beat this pokemon. and since aerodactyl can take a +2 hit from lorb venu under sun, AeVdactyl, is 100% a Check to venusaur, and sun teams


+2 252+ SpA Life Orb Venusaur Giga Drain vs. 0 HP / 252 SpD Assault Vest Aerodactyl: 185-218 (61.4 - 72.4%) -- guaranteed 2HKO
252+ SpA Life Orb Venusaur Solar Beam vs. 0 HP / 252 SpD Assault Vest Aerodactyl: 148-175 (49.1 - 58.1%) -- 97.7% chance to 2HKO
252 SpA Choice Specs Blacephalon Shadow Ball vs. 0 HP / 252 SpD Assault Vest Aerodactyl: 139-165 (46.1 - 54.8%) -- 60.5% chance to 2HKO
252 SpA Choice Specs Heatran Eruption (150 BP) vs. 0 HP / 252 SpD Assault Vest Aerodactyl in Sun: 174-205 (57.8 - 68.1%) -- guaranteed 2HKO

252+ Atk Aerodactyl Stone Edge vs. 248 HP / 252+ Def Torkoal: 176-210 (51.3 - 61.2%) -- guaranteed 2HKO
252+ Atk Aerodactyl Dual Wingbeat (2 hits) vs. 0 HP / 0 Def Venusaur: 292-348 (97 - 115.6%) -- approx. 93.8% chance to OHKO
252+ Atk Aerodactyl Earthquake vs. 0 HP / 0 Def Nidoking: 256-302 (84.4 - 99.6%) -- guaranteed 2HKO

Now... how do you fit this in a team?

With wish Support
 
Alolan Ninetales as a check.



Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Aurora Veil
- Freeze-Dry
- Hail
- Hypnosis

Since Venusaur isn't running Sludge Bomb, Alolan Ninetales will have an easier time coming in on it. Overrides the Sun upon switching in, turning Weather Ball into a not very effective Ice-type move, stalling a potential Solar Beam for an extra turn, and interrupts Chlorophyll. Alolan Ninetales can then use Hail to once again override the Sun vs the incoming Torkoal / Ninetales. Aurora Veil makes the opposing Sun team's efforts to break your team more difficult, Freeze-Dry for super effective STAB vs Venusaur, and Hypnosis to temporarily put something out of commission. Max HP prevents Venusaur's Modest LO Giga Drain from 2HKOing. Hail + Life Orb recoil, as well as any entry hazards you might have set up, will also greatly wear Venusaur down even when factoring in Giga Drain, and it's even worse off when running Solar Beam.
 
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Venusaur is one of those rare special attackers that can actually beat Blissey (at least under sun). While Blissey can live +2 hits, it can't ko it back thanks to giga drain restoring a lot of health, and has to rather teleport out (and leave at 50% of health) or lose straight up. This happens cause Venusaur can not only boost to +2, but to +6 in front of Blissey. See this replay: https://replay.pokemonshowdown.com/gen8ou-1618577085-cc1n7bh41ajrrna97gzyt0wplb1czs8pw

Notice that the replay is one on one, not even considering that Blissey is the one switching into Venusaur. Thus I can't consider it a counter. We can leave it as a check though, as Thunder Wave + Teleport do annoy Venusaur a lot in practice, but just keep in mind that is not Blissey the one that beats it, but rather Blissey + something else.
Fair play, I didn’t consider that Venus could just boost up infront of Bliss. Now if it could slot it, Light Screen Blissey would be a sturdy counter imo. However, that’s incredibly niche outside of RBY Ubers.
 
Check: Rotom-Heat

:ss/rotom-heat:

Rotom-Heat @ Heavy-Duty Boots
Ability: Levitate
EVs: 248 HP / 76 SpA / 184 Spe
Timid Nature
IVs: 0 Atk
- Overheat
- Volt Switch
- Thunder Wave
- Pain Split

Resists or is immune to every move, especially as Venu generally cannot afford to run poison moves in OU. Threatens to easily OKHO Venusaur back with Overheat, or start spreading paralysis. Has pain split to keep healthy. This mon can be an absolute menace against sun in general as none of the normal sun Pokemon want to be switching in except Heatran, who cannot necessary do much to Rotom either, we have enough EVs to outspeed, and doesn't appreciate being paralysed.

252 SpA Life Orb Venusaur Giga Drain vs. 248 HP / 0 SpD Rotom-Heat: 62-74 (20.4 - 24.4%) -- guaranteed 5HKO
252 SpA Life Orb Venusaur Solar Beam vs. 248 HP / 0 SpD Rotom-Heat: 100-118 (33 - 38.9%) -- 99.8% chance to 3HKO
252 SpA Life Orb Venusaur Weather Ball (100 BP Fire) vs. 248 HP / 0 SpD Rotom-Heat in Sun: 84-99 (27.7 - 32.6%) -- guaranteed 4HKO
Venusaur Earth Power vs. Levitate Rotom-Heat: 0-0 (0 - 0%) -- possibly the worst move ever

+2 252 SpA Life Orb Venusaur Solar Beam vs. 248 HP / 0 SpD Rotom-Heat: 200-237 (66 - 78.2%) -- guaranteed 2HKO

76 SpA Rotom-Heat Overheat vs. 0 HP / 4 SpD Venusaur in Sun: 474-558 (157.4 - 185.3%) -- guaranteed OHKO
 
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