yeah i think we onto something, maybe something like volt tackle, head smash (I see ho-oh the most as a volt absorber, however any flying is good) volt switch maybe in case you want to predict switches and then a move of personal choice (i would run some water or ice move to counter grounds) on Zerora with life orb as magic guard blocks the damage from it if I remember correctly. I'm going to test this set later today with my main stall team and replace the ferrothorn. I'll check back to see if it goes well.
The issue with these is the fact that, sans beak, these mons are pretty weak. Thundurus has some decent power by mimicking special Ray sets, but generally isn't an absolute offensive powerhouse. Zekrom is far more restricted in its options now, as is Eleki, and Zeraora was kinda bad from the beginning. Even with Glance, pretty much every Zeraora set got hard walled by FC Eternatus, who has long since fallen from its state as one of the most prominent walls in the tier.from what im understanding from these posts is that magic guard blocks gulp missile damage and electrics don't get parad (for the topic of this post anyway). so magic guard zekrom/thundurous/eleki/zeraora(an underused mon who has great potential) basically have immunity to crams main gimmick making them much better in a meta where cram is big threat and helps make them slightly more viable and can help skew them to be picked over other mons. if the meta shifts this way then cram might start getting paired with ground types or volt absorb making the enemy team more limited( but only slightly ) as it turns in a 6v4+ predictable set/mon+cram. and non of the electric types listed are particularly bad and can definitely be built with. if anyone wants to see a post where I go more in depth about this or someone else wants to make post about this than ill be more than happy to help if my schedule allows.
252+ Atk Life Orb Zeraora Glacial Lance vs. 252 HP / 252+ Def Fur Coat Eternatus: 138-164 (28.5 - 33.8%) -- 96.6% chance to 4HKO after Black Sludge recovery
252+ Atk Life Orb Zeraora Volt Tackle vs. 252 HP / 252 Def Fur Coat Zamazenta-Crowned: 75-91 (19.3 - 23.4%) -- possible 6HKO after Leftovers recovery
252+ Atk Life Orb Zeraora Glacial Lance vs. 252 HP / 252+ Def Giratina: 234-276 (46.4 - 54.7%) -- guaranteed 3HKO after Poison Heal
252+ Atk Life Orb Zeraora Volt Tackle vs. 252 HP / 252 Def Fur Coat Zamazenta-Crowned: 75-91 (19.3 - 23.4%) -- possible 6HKO after Leftovers recovery
252+ Atk Life Orb Zeraora Volt Tackle vs. 252 HP / 252 Def Fur Coat Zamazenta-Crowned: 75-91 (19.3 - 23.4%) -- possible 6HKO after Leftovers recovery
252+ Atk Life Orb Zeraora Glacial Lance vs. 252 HP / 252+ Def Giratina: 234-276 (46.4 - 54.7%) -- guaranteed 3HKO after Poison Heal
252+ Atk Life Orb Zeraora Volt Tackle vs. 252 HP / 252 Def Fur Coat Zamazenta-Crowned: 75-91 (19.3 - 23.4%) -- possible 6HKO after Leftovers recovery
No way you're killing any FC mon with that, and even PH Tina can avoid the 2hko from full with healing and threaten something like koff or core. Not to mention the fact that pretty much all of the best defensive mons hard stomach volt tackle. I even gave Zeraora the benefit of +attack nature instead of a more realistic +speed. Maybe it'll find some super niche use, but you lose out on so much running a physical electric attacker that it's mostly just better to run a PH mon that genuinely threatens things, aromatherapy/jungle healing, or just take the para and play around it. I'm actually a fan of Zekrom myself, and one of the few things I liked with beak around was that it made Zekrom a rather viable threat, but nowadays it's too underwhelming in its sets to really be worth it for me. I'd much rather use Zac-C, PH/Metrosexual Xern, Palkia, Gigas, Etern, etc. as offensive threats.